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immer

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Create your next immutable state by mutating the current one

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import { ImmerState, Patch, Drafted, ImmerBaseState, AnyMap, AnySet, ArchType, die } from "../internal" /** Plugin utilities */ const plugins: { Patches?: { generatePatches_( state: ImmerState, basePath: PatchPath, patches: Patch[], inversePatches: Patch[] ): void generateReplacementPatches_( base: any, replacement: any, patches: Patch[], inversePatches: Patch[] ): void applyPatches_<T>(draft: T, patches: readonly Patch[]): T } MapSet?: { proxyMap_<T extends AnyMap>(target: T, parent?: ImmerState): T proxySet_<T extends AnySet>(target: T, parent?: ImmerState): T } } = {} type Plugins = typeof plugins export function getPlugin<K extends keyof Plugins>( pluginKey: K ): Exclude<Plugins[K], undefined> { const plugin = plugins[pluginKey] if (!plugin) { die(0, pluginKey) } // @ts-ignore return plugin } export function loadPlugin<K extends keyof Plugins>( pluginKey: K, implementation: Plugins[K] ): void { if (!plugins[pluginKey]) plugins[pluginKey] = implementation } /** Map / Set plugin */ export interface MapState extends ImmerBaseState { type_: ArchType.Map copy_: AnyMap | undefined assigned_: Map<any, boolean> | undefined base_: AnyMap revoked_: boolean draft_: Drafted<AnyMap, MapState> } export interface SetState extends ImmerBaseState { type_: ArchType.Set copy_: AnySet | undefined base_: AnySet drafts_: Map<any, Drafted> // maps the original value to the draft value in the new set revoked_: boolean draft_: Drafted<AnySet, SetState> } /** Patches plugin */ export type PatchPath = (string | number)[]