imagerot
Version:
A lightweight, cross-environment image library for applying unique effects via raw image buffers.
38 lines (37 loc) • 1.62 kB
JavaScript
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.applyEffect = void 0;
const getEffect = (effectPool, effect) => {
for (let [key, value] of Object.entries(effectPool)) {
if (key === effect) {
return value.method;
}
}
return null;
};
const applyEffect = (_a) => __awaiter(void 0, [_a], void 0, function* ({ data, width, height, effectPool, effect, options = null }) {
return new Promise((resolve, reject) => __awaiter(void 0, void 0, void 0, function* () {
try {
const buffer = yield getEffect(effectPool, effect)({ data, width, height }, options);
if (buffer) {
resolve({ data: buffer, width, height });
}
else {
reject('Buffer is null');
}
}
catch (error) {
reject(error);
}
}));
});
exports.applyEffect = applyEffect;