imagemagick-async
Version:
An API for Image Magick commands.
125 lines (107 loc) • 2.5 kB
JavaScript
let Path = require('path');
let PathParts = __dirname.split(Path.sep);
let index = PathParts.indexOf('imagemagick-async');
let RootDir = PathParts.slice(0, index + 1).join(Path.sep);
let Err = require(Path.join(RootDir, 'error.js'));
let Filepath = require(Path.join(RootDir, 'filepath.js')).Filepath;
let CanvasBaseClass = require(Path.join(Filepath.CanvasDir(), 'canvasbaseclass.js')).CanvasBaseClass;
//----------------------------------------
// COLOR CANVAS
class NoiseCanvas extends CanvasBaseClass {
constructor(builder) {
super(builder);
}
/**
* @override
*/
static get Builder() {
class Builder {
constructor() {
this.name = 'NoiseCanvas';
this.args = {};
this.primitives = [];
}
/**
* @param {number} n Width in pixels.
*/
width(n) {
this.args.width = n;
return this;
}
/**
* @param {number} n Height in pixels.
*/
height(n) {
this.args.height = n;
return this;
}
build() {
return new NoiseCanvas(this);
}
}
return new Builder();
}
/**
* @override
*/
Args() {
return ['-size', `${this.args.width}x${this.args.height}`, 'canvas:', '+noise', 'Random'];
}
/**
* @override
*/
Errors() {
let params = NoiseCanvas.Parameters();
let errors = [];
let prefix = 'NOISE_CANVAS_ERROR';
let widthErr = Err.ErrorMessage.Builder
.prefix(prefix)
.varName('Width')
.condition(
new Err.NumberCondition.Builder(this.args.width)
.isInteger(true)
.min(params.width.min)
.build()
)
.build()
.String();
if (widthErr)
errors.push(widthErr);
let heightErr = Err.ErrorMessage.Builder
.prefix(prefix)
.varName('Height')
.condition(
new Err.NumberCondition.Builder(this.args.height)
.isInteger(true)
.min(params.height.min)
.build()
)
.build()
.String();
if (heightErr)
errors.push(heightErr);
return errors;
}
/**
* @override
*/
static Parameters() {
return {
width: {
type: 'number',
subtype: 'integer',
min: 1,
required: true
},
height: {
type: 'number',
subtype: 'integer',
min: 1,
required: true
}
};
}
}
//-----------------------------
// EXPORTS
exports.NoiseCanvas = NoiseCanvas;