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imagemagick-async

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let LayerBaseClass = require('./layerbaseclass.js').LayerBaseClass; //--------------------------------- class CanvasBaseClass extends LayerBaseClass { constructor(width, height) { super(); this.width_ = width; this.height_ = height; this.primitives_ = []; } /** * Add a Primitive object to this canvas. * @param {Primitive} p * @param {number} xOffset * @param {number} yOffset */ AddPrimitive(p, xOffset, yOffset) { p.xOffset_ = xOffset; p.yOffset_ = yOffset; this.primitives_.push(p); } /** * @returns {Array<Primitive>} Returns an array of Primitive objects. */ Primitives() { return this.primitives_; } /** * Get list of arguments required to draw the canvas. * @returns {Array<string|number>} Returns an array of arguments. */ Args() { return []; // Override } /** * @override * @returns {string} Returns a string of the type name. */ Type() { return 'canvas'; } /** * @override * @returns {string} Returns a string of the command used to render the canvas. */ Command() { return 'convert'; } /** * @returns {number} Returns the width of the canvas. */ Width() { return this.width_; } /** * @returns {number} Returns the height of the canvas. */ Height() { return this.height_; } } //------------------------------ // EXPORTS exports.CanvasBaseClass = CanvasBaseClass;