image
Version:
This is a node.js module that unifies node-png, node-gif and node-jpeg modules.
105 lines (64 loc) • 3.15 kB
Plain Text
This is a node.js module that unifies node-png, node-gif and node-jpeg modules.
It was written by Peteris Krumins (peter@catonmat.net).
His blog is at http://www.catonmat.net -- good coders code, great reuse.
------------------------------------------------------------------------------
Overview
--------
Node-image module abstracts over node-png, node-gif and node-jpeg modules.
It exports `Image`, and `Stack` objects.
Use the `Image` object to encode individual images of a specific width and
height synchronously (blocking) and asynchronously.
Here is an example that encodes the images synchronously:
var Image = require('image');
var png = new Image('png').encodeSync(buffer, width, height);
var gif = new Image('gif').encodeSync(buffer, widht, height);
var jpeg = new Image('jpeg').encodeSync(buffer, width, height);
Use `.encode` function to do the same asynchronously. Pass it a callback with
two arguments:
var Image = require('image');
(new Image('png')).encode(buffer, width, height,
function (data, error) {
// 'data' contains the png image
}
);
The buffers must be of node's `Buffer` type and they must hold either RGB, BGR,
RGBA or BGRA values. `Image` object defaults to RGB. To use a differnet buffer
type, pass it as the 2nd argument to `Image's` constructor:
var png = new Image('png', 'bgra').encodeSync(buffer, 800, 600);
The `Stack` object is used to create dynamic stacks of images in sync and async
manner.
What I mean by that is that you can push an image to position (x, y) = (20, 40)
and then push another image to position (x, y) = (1000, 2000), and the image
will grow dynamically. Here is hot to use it:
var Stack = require('image').Stack;
var pngStack = new Stack('png');
pngStack.push(buffer, x, y, width, height);
var png = pngStack.encodeSync();
console.dir(png.dimensions()); // prints dynamic png's dimensions
And the same asynchronously:
var Stack = require('image').Stack;
var pngStack = new Stack('png');
pngStack.push(buffer, x, y, width, height);
pngStack.encode(function (data, dims, error) {
// 'data' contains the png image and 'dims' contains its dynamic dimensions
});
See tests/ directory for some examples, it comes with a BGR buffer for testing.
First unpack it:
tar -xjf desktop.tar.bz2
Then run any of sync.js, async.js, sync-stack.js, async-stack.js examples.
Dependencies
------------
This module depends on:
* node-png: http://github.com/pkrumins/node-png
* node-gif: http://github.com/pkrumins/node-gif
* node-jpeg: http://github.com/pkrumins/node-jpeg
Each of these modules comes with documentation. Follow the installation steps
to get them installed.
The steps for all the modules are all the same, run:
node-waf configure build
in each module's directory.
------------------------------------------------------------------------------
Have fun producing images!
Sincerely,
Peteris Krumins
http://www.catonmat.net