image-js
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Image processing and manipulation in JavaScript
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text/typescript
// see https://github.com/fiji/Auto_Threshold/blob/master/src/main/java/fiji/threshold/Auto_Threshold.java
// Kapur J.N., Sahoo P.K., and Wong A.K.C. (1985) "A New Method for
// Gray-Level Picture Thresholding Using the Entropy of the Histogram"
// Graphical Models and Image Processing, 29(3): 273-285
// M. Emre Celebi
// 06.15.2007
// Ported to ImageJ plugin by G.Landini from E Celebi's fourier_0.8 routines
/**
* Return a threshold for a histogram using its entropy.
* @param histogram - The image histogram.
* @param total - Total number of pixels of the image.
* @returns The threshold.
*/
export default function renyiEntropy(histogram: Uint32Array, total: number) {
let firstBin; // First non-zero bin
let lastBin; // last non-zero bin
const normHisto = new Array<number>(histogram.length); // normalized histogram
const P1 = new Array<number>(histogram.length); // accumulative normalized histogram
const P2 = new Array<number>(histogram.length); // accumulative normalized histogram
// Entropy Variables
let threshold1 = 0;
let threshold2 = 0;
let threshold3 = 0;
let maxEnt1 = 0;
let maxEnt2 = 0;
let maxEnt3 = 0;
const alpha2 = 0.5;
const term2 = 1 / (1 - alpha2);
const alpha3 = 2;
const term3 = 1 / (1 - alpha3);
for (let ih = 0; ih < histogram.length; ih++) {
normHisto[ih] = histogram[ih] / total;
}
P1[0] = normHisto[0];
P2[0] = 1 - P1[0];
for (let ih = 1; ih < histogram.length; ih++) {
P1[ih] = P1[ih - 1] + normHisto[ih];
P2[ih] = 1 - P1[ih];
}
/* Determine the first non-zero bin */
firstBin = 0;
for (let ih = 0; ih < histogram.length; ih++) {
if (Math.abs(P1[ih]) >= Number.EPSILON) {
firstBin = ih;
break;
}
}
/* Determine the last non-zero bin */
lastBin = histogram.length - 1;
for (let ih = histogram.length - 1; ih >= firstBin; ih--) {
if (Math.abs(P2[ih]) >= Number.EPSILON) {
lastBin = ih;
break;
}
}
/* Maximum Entropy Thresholding - BEGIN */
/* ALPHA = 1.0 */
/* Calculate the total entropy each gray-level
and find the threshold that maximizes it
*/
for (let it = firstBin; it <= lastBin; it++) {
/* Entropy of the background pixels */
let entBack1 = 0;
let entBack2 = 0;
let entBack3 = 0;
for (let ih = 0; ih <= it; ih++) {
if (histogram[ih] !== 0) {
entBack1 -= (normHisto[ih] / P1[it]) * Math.log(normHisto[ih] / P1[it]);
}
entBack2 += Math.sqrt(normHisto[ih] / P1[it]);
entBack3 += (normHisto[ih] * normHisto[ih]) / (P1[it] * P1[it]);
}
/* Entropy of the object pixels */
let entObj1 = 0;
let entObj2 = 0;
let entObj3 = 0;
for (let ih = it + 1; ih < histogram.length; ih++) {
if (histogram[ih] !== 0) {
entObj1 -= (normHisto[ih] / P2[it]) * Math.log(normHisto[ih] / P2[it]);
}
entObj2 += Math.sqrt(normHisto[ih] / P2[it]);
entObj3 += (normHisto[ih] * normHisto[ih]) / (P2[it] * P2[it]);
}
/* Total entropy */
const totEnt1 = entBack1 + entObj1;
const totEnt2 =
term2 * (entBack2 * entObj2 > 0 ? Math.log(entBack2 * entObj2) : 0);
const totEnt3 =
term3 * (entBack3 * entObj3 > 0 ? Math.log(entBack3 * entObj3) : 0);
if (totEnt1 > maxEnt1) {
maxEnt1 = totEnt1;
threshold1 = it;
}
if (totEnt2 > maxEnt2) {
maxEnt2 = totEnt2;
threshold2 = it;
}
if (totEnt3 > maxEnt3) {
maxEnt3 = totEnt3;
threshold3 = it;
}
}
/* End Maximum Entropy Thresholding */
const tStars = new Uint32Array([threshold1, threshold2, threshold3]);
tStars.sort();
let betas;
/* Adjust beta values */
if (Math.abs(tStars[0] - tStars[1]) <= 5) {
if (Math.abs(tStars[1] - tStars[2]) <= 5) {
betas = [1, 2, 1];
} else {
betas = [0, 1, 3];
}
} else if (Math.abs(tStars[1] - tStars[2]) <= 5) {
betas = [3, 1, 0];
} else {
betas = [1, 2, 1];
}
/* Determine the optimal threshold value */
const omega = P1[tStars[2]] - P1[tStars[0]];
const optThreshold = Math.round(
tStars[0] * (P1[tStars[0]] + 0.25 * omega * betas[0]) +
0.25 * tStars[1] * omega * betas[1] +
tStars[2] * (P2[tStars[2]] + 0.25 * omega * betas[2]),
);
return optThreshold;
}