image-js
Version:
Image processing and manipulation in JavaScript
46 lines • 1.32 kB
TypeScript
import type { Image } from '../Image.js';
export interface LevelOptions {
/**
* Specify which channels should be processed. To process the alpha as well,
* specify the channels as [0,1,2,3] for RGBA images and [0,1] for GREYA.
* @default All components of the image the image (no alpha).
*/
channels?: number[];
/**
* Input lower bound.
* @default `image.minMax().min`
*/
inputMin?: number | number[];
/**
* Input upper bound.
* @default `image.minMax().min`
*/
inputMax?: number | number[];
/**
* output lower bound.
* @default `0`
*/
outputMin?: number | number[];
/**
* Output upper bound.
* @default `image.maxValue`
*/
outputMax?: number | number[];
/**
* Specifies the shape of the curve connecting the two points.
* @default `1`
*/
gamma?: number | number[];
/**
* Image to which to output.
*/
out?: Image;
}
/**
* Level the image using the optional input and output value. The default options allow to increase the image's contrast.
* @param image - Image to process.
* @param options - Level options.
* @returns The levelled image.
*/
export declare function level(image: Image, options?: LevelOptions): Image;
//# sourceMappingURL=level.d.ts.map