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image-js

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Image processing and manipulation in JavaScript

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import { getColors } from '../../util/color'; import { RGB } from '../model/model'; /** * Paint a mask or masks on the current image. * @memberof Image * @instance * @param {(Image|Array<Image>)} masks - Image containing a binary mask * @param {object} [options] * @param {Array<number>|string} [options.color] - Array of 3 elements (R, G, B) or a valid css color. * @param {Array<Array<number>>|Array<string>} [options.colors] - Array of Array of 3 elements (R, G, B) for each color of each mask * @param {boolean} [options.randomColors=true] - To paint each mask with a random color if color and colors are undefined * @param {boolean} [options.distinctColors=false] - To paint each mask with a different color if color and colors are undefined * @param {number} [options.alpha=255] - Value from 0 to 255 to specify the alpha. * @param {Array<string>} [options.labels] - Array of labels to display. Should the the same size as masks. * @param {Array<Array<number>>} [options.labelsPosition] - Array of points [x,y] where the labels should be displayed. * By default it is the 0,0 position of the correesponding mask. * @param {string} [options.labelColor='blue'] - Define the color to paint the labels * @param {string} [options.labelFont='12px Helvetica'] - Paint the labels in a different CSS style * @return {this} The original painted image */ export default function paintMasks(masks, options = {}) { let { alpha = 255, labels = [], labelsPosition = [], labelColor = 'blue', labelFont = '12px Helvetica', } = options; this.checkProcessable('paintMasks', { channels: [3, 4], bitDepth: [8, 16], colorModel: RGB, }); let colors = getColors( Object.assign({}, options, { numberColors: masks.length }), ); if (!Array.isArray(masks)) { masks = [masks]; } for (let i = 0; i < masks.length; i++) { let mask = masks[i]; // we need to find the parent image to calculate the relative position let color = colors[i % colors.length]; for (let x = 0; x < mask.width; x++) { for (let y = 0; y < mask.height; y++) { if (mask.getBitXY(x, y)) { for ( let component = 0; component < Math.min(this.components, color.length); component++ ) { if (alpha === 255) { this.setValueXY( x + mask.position[0], y + mask.position[1], component, color[component], ); } else { let value = this.getValueXY( x + mask.position[0], y + mask.position[1], component, ); value = Math.round( (value * (255 - alpha) + color[component] * alpha) / 255, ); this.setValueXY( x + mask.position[0], y + mask.position[1], component, value, ); } } } } } } if (Array.isArray(labels) && labels.length > 0) { let canvas = this.getCanvas(); let ctx = canvas.getContext('2d'); ctx.fillStyle = labelColor; ctx.font = labelFont; for (let i = 0; i < Math.min(masks.length, labels.length); i++) { let position = labelsPosition[i] ? labelsPosition[i] : masks[i].position; ctx.fillText(labels[i], position[0], position[1]); } this.data = Uint8Array.from( ctx.getImageData(0, 0, this.width, this.height).data, ); } return this; }