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image-js

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Image processing and manipulation in JavaScript

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import { validateArrayOfChannels } from '../../util/channel'; /** * Calculate a new image that is the subtraction between the current image and the otherImage. * @memberof Image * @instance * @param {Image} otherImage * @param {object} [options={}] * @param {number[]|string[]} [options.channels] : to which channel to apply the filter. By default all but alpha. * @param {number[]|string[]} [options.absolute=false] :.take the absolute value of the difference (default minimum=0) * @return {Image} */ export default function subtractImage(otherImage, options = {}) { let { channels, absolute = false } = options; this.checkProcessable('subtractImage', { bitDepth: [8, 16], }); if (this.width !== otherImage.width || this.height !== otherImage.height) { throw new Error('subtractImage: both images must have the same size'); } if ( this.alpha !== otherImage.alpha || this.bitDepth !== otherImage.bitDepth ) { throw new Error( 'subtractImage: both images must have the same alpha and bitDepth', ); } if (this.channels !== otherImage.channels) { throw new Error( 'subtractImage: both images must have the same number of channels', ); } let newImage = this.clone(); channels = validateArrayOfChannels(this, { channels: channels }); for (let j = 0; j < channels.length; j++) { let c = channels[j]; for (let i = c; i < this.data.length; i += this.channels) { let value = this.data[i] - otherImage.data[i]; if (absolute) { newImage.data[i] = Math.abs(value); } else { newImage.data[i] = Math.max(value, 0); } } } return newImage; }