image-js
Version:
Image processing and manipulation in JavaScript
49 lines (44 loc) • 1.38 kB
JavaScript
import { validateArrayOfChannels } from '../../util/channel';
import { checkNumberArray } from '../../util/value';
/**
* Add a specific integer on the specified points of the specified channels
* @memberof Image
* @instance
* @param {*} value
* @param {object} [options]
* @return {this} Modified current image
*/
export default function add(value, options = {}) {
let { channels } = options;
this.checkProcessable('add', {
bitDepth: [8, 16],
});
channels = validateArrayOfChannels(this, { channels: channels });
value = checkNumberArray(value);
// we allow 3 cases, the value may be an array (1D), an image or a single value
if (!isNaN(value)) {
for (let j = 0; j < channels.length; j++) {
let c = channels[j];
for (let i = 0; i < this.data.length; i += this.channels) {
this.data[i + c] = Math.min(
this.maxValue,
(this.data[i + c] + value) >> 0,
);
}
}
} else {
if (this.data.length !== value.length) {
throw new Error('add: the data size is different');
}
for (let j = 0; j < channels.length; j++) {
let c = channels[j];
for (let i = 0; i < this.data.length; i += this.channels) {
this.data[i + c] = Math.max(
0,
Math.min(this.maxValue, (this.data[i + c] + value[i + c]) >> 0),
);
}
}
}
return this;
}