image-in-browser
Version:
Package for encoding / decoding images, transforming images, applying filters, drawing primitives on images on the client side (no need for server Node.js)
50 lines (49 loc) • 1.3 kB
TypeScript
/** @format */
import { InputBuffer } from '../../common/input-buffer.js';
/**
* Class representing a TIFF bit reader.
*/
export declare class TiffBitReader {
/**
* Bit masks used for reading bits.
* @private
* @readonly
*/
private static readonly _bitMask;
/**
* Buffer for storing bits.
* @private
*/
private _bitBuffer;
/**
* Position in the bit buffer.
* @private
*/
private _bitPosition;
/**
* Input buffer for reading data.
* @private
*/
private _input;
/**
* Create a TiffBitReader.
* @param {InputBuffer<Uint8Array>} input - The input buffer to read from.
*/
constructor(input: InputBuffer<Uint8Array>);
/**
* Read a number of bits from the input stream.
* @param {number} numBits - The number of bits to read.
* @returns {number} The bits read from the input stream.
*/
readBits(numBits: number): number;
/**
* Read a byte from the input stream.
* @returns {number} The byte read from the input stream.
*/
readByte(): number;
/**
* Flush the rest of the bits in the buffer so the next read starts at the next byte.
* @returns {number} The new bit position (always 0).
*/
flushByte(): number;
}