UNPKG

image-in-browser

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Package for encoding / decoding images, transforming images, applying filters, drawing primitives on images on the client side (no need for server Node.js)

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/** @format */ import { InputBuffer } from '../../common/input-buffer.js'; import { MemoryImage } from '../../image/image.js'; import { PsdEffect } from './effect/psd-effect.js'; import { PsdLayerData } from './layer-data/psd-layer-data.js'; import { PsdBlendingRanges } from './psd-blending-ranges.js'; import { PsdChannel } from './psd-channel.js'; import { PsdImage } from './psd-image.js'; import { PsdMask } from './psd-mask.js'; /** * Represents a layer in a PSD file. */ export declare class PsdLayer { /** * The signature for PSD layers. */ static readonly signature: number; private _top; /** * Gets the top position of the layer. */ get top(): number | undefined; private _left; /** * Gets the left position of the layer. */ get left(): number | undefined; private _bottom; /** * Gets the bottom position of the layer. */ get bottom(): number; private _right; /** * Gets the right position of the layer. */ get right(): number; private _width; /** * Gets the width of the layer. */ get width(): number; private _height; /** * Gets the height of the layer. */ get height(): number; private _blendMode; /** * Gets the blend mode of the layer. */ get blendMode(): number; private _opacity; /** * Gets the opacity of the layer. */ get opacity(): number; private _clipping; /** * Gets the clipping value of the layer. */ get clipping(): number | undefined; private _flags; /** * Gets the flags of the layer. */ get flags(): number; private _compression; /** * Gets the compression value of the layer. */ get compression(): number | undefined; private _name; /** * Gets the name of the layer. */ get name(): string | undefined; private _channels; /** * Gets the channels of the layer. */ get channels(): PsdChannel[]; private _mask; /** * Gets the mask of the layer. */ get mask(): PsdMask | undefined; private _blendingRanges; /** * Gets the blending ranges of the layer. */ get blendingRanges(): PsdBlendingRanges | undefined; private _additionalData; /** * Gets the additional data of the layer. */ get additionalData(): Map<string, PsdLayerData>; private _children; /** * Gets the children layers. */ get children(): PsdLayer[]; private _parent; /** * Gets the parent layer. */ get parent(): PsdLayer | undefined; private _layerImage; /** * Gets the image of the layer. */ get layerImage(): MemoryImage | undefined; private _effects; /** * Gets the effects applied to the layer. */ get effects(): PsdEffect[]; /** * Checks if the layer is visible. */ get isVisible(): boolean; /** * Checks if the layer is a folder. */ get type(): number; /** * Initializes a new instance of the PsdLayer class. * @param {InputBuffer<Uint8Array>} input - The input buffer to read the layer data from. * @throws {LibError} If the PSD layer signature is invalid. * @throws {LibError} If the PSD layer data is invalid. */ constructor(input: InputBuffer<Uint8Array>); /** * Gets the channel for the given id. * @param {number} id - The id of the channel. * @returns {PsdChannel | undefined} The channel with the given id, or undefined if not found. */ getChannel(id: number): PsdChannel | undefined; /** * Reads the image data for the layer. * @param {InputBuffer<Uint8Array>} input - The input buffer to read the image data from. * @param {PsdImage} psd - The PSD image containing the layer. */ readImageData(input: InputBuffer<Uint8Array>, psd: PsdImage): void; }