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il2cpp-dump-analyzer-mcp

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Agentic RAG system for analyzing IL2CPP dump.cs files from Unity games

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"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; var desc = Object.getOwnPropertyDescriptor(m, k); if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) { desc = { enumerable: true, get: function() { return m[k]; } }; } Object.defineProperty(o, k2, desc); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || (function () { var ownKeys = function(o) { ownKeys = Object.getOwnPropertyNames || function (o) { var ar = []; for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k; return ar; }; return ownKeys(o); }; return function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]); __setModuleDefault(result, mod); return result; }; })(); Object.defineProperty(exports, "__esModule", { value: true }); exports.HashManager = void 0; const fs = __importStar(require("fs")); const path = __importStar(require("path")); const crypto = __importStar(require("crypto")); /** * Manages file hashes to prevent duplicate processing of dump.cs files */ class HashManager { constructor(hashFilePath) { // Default to storing hashes in a .processed_dumps file in the current directory this.hashFilePath = hashFilePath || path.join(process.cwd(), '.processed_dumps'); this.processedHashes = new Set(); this.loadHashes(); } /** * Calculate SHA-256 hash of a file * @param filePath Path to the file * @returns SHA-256 hash as hex string */ calculateFileHash(filePath) { const fileBuffer = fs.readFileSync(filePath); const hashSum = crypto.createHash('sha256'); hashSum.update(fileBuffer); return hashSum.digest('hex'); } /** * Check if a file has already been processed * @param filePath Path to the dump.cs file * @returns true if file was already processed, false otherwise */ isFileProcessed(filePath) { const hash = this.calculateFileHash(filePath); return this.processedHashes.has(hash); } /** * Mark a file as processed by storing its hash * @param filePath Path to the dump.cs file * @returns The hash that was stored */ markFileAsProcessed(filePath) { const hash = this.calculateFileHash(filePath); this.processedHashes.add(hash); this.saveHashes(); return hash; } /** * Get the hash of a file without marking it as processed * @param filePath Path to the dump.cs file * @returns The SHA-256 hash of the file */ getFileHash(filePath) { return this.calculateFileHash(filePath); } /** * Remove a hash from the processed list (useful for reprocessing) * @param filePath Path to the dump.cs file * @returns true if hash was removed, false if it wasn't found */ removeFileHash(filePath) { const hash = this.calculateFileHash(filePath); const wasRemoved = this.processedHashes.delete(hash); if (wasRemoved) { this.saveHashes(); } return wasRemoved; } /** * Clear all processed hashes */ clearAllHashes() { this.processedHashes.clear(); this.saveHashes(); } /** * Get all processed hashes * @returns Array of all stored hashes */ getAllHashes() { return Array.from(this.processedHashes); } /** * Get the number of processed files * @returns Count of processed files */ getProcessedCount() { return this.processedHashes.size; } /** * Load hashes from the storage file */ loadHashes() { try { if (fs.existsSync(this.hashFilePath)) { const content = fs.readFileSync(this.hashFilePath, 'utf8'); const hashes = content.split('\n').filter(line => line.trim() !== ''); this.processedHashes = new Set(hashes); } } catch (error) { console.warn(`Warning: Could not load hash file ${this.hashFilePath}:`, error); this.processedHashes = new Set(); } } /** * Save hashes to the storage file */ saveHashes() { try { const content = Array.from(this.processedHashes).join('\n'); fs.writeFileSync(this.hashFilePath, content, 'utf8'); } catch (error) { console.error(`Error: Could not save hash file ${this.hashFilePath}:`, error); } } /** * Get information about the hash storage * @returns Object with hash file path and count */ getInfo() { return { hashFilePath: this.hashFilePath, processedCount: this.getProcessedCount() }; } } exports.HashManager = HashManager; //# sourceMappingURL=hash-manager.js.map