il2cpp-dump-analyzer-mcp
Version:
Agentic RAG system for analyzing IL2CPP dump.cs files from Unity games
93 lines • 3.99 kB
JavaScript
;
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
desc = { enumerable: true, get: function() { return m[k]; } };
}
Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || (function () {
var ownKeys = function(o) {
ownKeys = Object.getOwnPropertyNames || function (o) {
var ar = [];
for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
return ar;
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return ownKeys(o);
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return function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
__setModuleDefault(result, mod);
return result;
};
})();
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
const dotenv_1 = __importDefault(require("dotenv"));
const supabase_js_1 = require("@supabase/supabase-js");
const fs = __importStar(require("fs"));
const path = __importStar(require("path"));
// Load environment variables
dotenv_1.default.config();
/**
* Set up Supabase for vector storage
*/
async function setupSupabase() {
console.log('Setting up Supabase for vector storage...');
// Check if Supabase configuration is available
const supabaseUrl = process.env.SUPABASE_URL;
const supabaseKey = process.env.SUPABASE_KEY;
const supabaseTable = process.env.SUPABASE_TABLE || 'il2cpp_documents';
if (!supabaseUrl || !supabaseKey) {
console.error('Supabase configuration is missing. Please set SUPABASE_URL and SUPABASE_KEY in .env file.');
process.exit(1);
}
try {
// Initialize Supabase client
console.log('Initializing Supabase client...');
const supabaseClient = (0, supabase_js_1.createClient)(supabaseUrl, supabaseKey);
// Read the SQL setup file
const sqlFilePath = path.resolve(process.cwd(), 'supabase-setup.sql');
const sqlContent = fs.readFileSync(sqlFilePath, 'utf8');
// Check if the table exists
console.log(`Checking if table '${supabaseTable}' exists...`);
const { error: tableError } = await supabaseClient
.from(supabaseTable)
.select('id')
.limit(1);
if (tableError) {
console.log(`Table '${supabaseTable}' does not exist or is not accessible.`);
console.log('Please run the following SQL commands in your Supabase SQL Editor:');
console.log('\n' + sqlContent);
}
else {
console.log(`Table '${supabaseTable}' already exists.`);
}
console.log('\nSetup instructions:');
console.log('1. Go to your Supabase project dashboard');
console.log('2. Navigate to the SQL Editor');
console.log('3. Copy and paste the SQL commands from supabase-setup.sql');
console.log('4. Run the commands to set up the vector store');
console.log('\nOnce the setup is complete, you can use the IL2CPP Dump Analyzer with Supabase vector storage.');
}
catch (error) {
console.error('Supabase setup failed:', error);
process.exit(1);
}
}
// Run the setup
setupSupabase();
//# sourceMappingURL=setup-supabase.js.map