il2cpp-dump-analyzer-mcp
Version:
Agentic RAG system for analyzing IL2CPP dump.cs files from Unity games
43 lines (42 loc) • 1.36 kB
TypeScript
import { Embeddings } from '@langchain/core/embeddings';
/**
* Embeddings implementation using Xenova's Transformers.js with the all-MiniLM-L6-v2 model
*/
export declare class XenovaEmbeddings extends Embeddings {
private model;
private embeddingPipeline;
private dimensions;
private ready;
/**
* Initialize the Xenova embeddings model
* @param model Model name to use, defaults to 'Xenova/all-MiniLM-L6-v2'
*/
constructor(model?: string);
/**
* Initialize the embedding pipeline with Docker-friendly error handling
*/
private initialize;
/**
* Create embeddings for an array of texts
* @param texts Array of texts to embed
* @returns Promise resolving to a 2D array of embeddings
*/
embedDocuments(texts: string[]): Promise<number[][]>;
/**
* Create an embedding for a single query text
* @param text Text to embed
* @returns Promise resolving to an embedding vector
*/
embedQuery(text: string): Promise<number[]>;
/**
* Preprocess text before embedding to improve quality
* @param text Text to preprocess
* @returns Processed text
*/
private preprocessText;
/**
* Get the dimensionality of the embeddings
* @returns The number of dimensions in the embedding vectors
*/
getDimension(): number;
}