igniteui-webcomponents
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Ignite UI for Web Components is a complete library of UI components, giving you the ability to build modern web applications using encapsulation and the concept of reusable components in a dependency-free approach.
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TypeScript
import { LitElement } from 'lit';
import type { Constructor } from '../common/mixins/constructor.js';
import IgcTreeItemComponent from './tree-item.js';
import type { IgcTreeComponentEventMap } from './tree.common.js';
import { IgcTreeNavigationService } from './tree.navigation.js';
import { IgcTreeSelectionService } from './tree.selection.js';
declare const IgcTreeComponent_base: Constructor<import("../common/mixins/event-emitter.js").EventEmitterInterface<IgcTreeComponentEventMap>> & Constructor<LitElement>;
/**
* The tree allows users to represent hierarchical data in a tree-view structure,
* maintaining parent-child relationships, as well as to define static tree-view structure without a corresponding data model.
*
* @element igc-tree
*
* @slot - Renders the tree items inside default slot.
*
* @fires igcSelection - Emitted when item selection is changing, before the selection completes.
* @fires igcItemCollapsed - Emitted when tree item is collapsed.
* @fires igcItemCollapsing - Emitted when tree item is about to collapse.
* @fires igcItemExpanded - Emitted when tree item is expanded.
* @fires igcItemExpanding - Emitted when tree item is about to expand.
* @fires igcActiveItem - Emitted when the tree's `active` item changes.
*/
export default class IgcTreeComponent extends IgcTreeComponent_base {
static readonly tagName = "igc-tree";
static styles: import("lit").CSSResult;
static register(): void;
/** @private @hidden @internal */
selectionService: IgcTreeSelectionService;
/** @private @hidden @internal */
navService: IgcTreeNavigationService;
/**
* Whether a single or multiple of a parent's child items can be expanded.
* @attr single-branch-expand
*/
singleBranchExpand: boolean;
/**
* Whether clicking over nodes will change their expanded state or not.
* @attr toggle-node-on-click
*/
toggleNodeOnClick: boolean;
/**
* The selection state of the tree.
* @attr
*/
selection: 'none' | 'multiple' | 'cascade';
protected onDirChange(): void;
protected selectionModeChange(): void;
protected singleBranchExpandChange(): void;
constructor();
connectedCallback(): void;
/** Returns all of the tree's items. */
get items(): Array<IgcTreeItemComponent>;
private handleKeydown;
/** @private */
expandToItem(item: IgcTreeItemComponent): void;
/** Select all items if the items collection is empty. Otherwise, select the items in the items collection. */
select(items?: IgcTreeItemComponent[]): void;
/** Deselect all items if the items collection is empty. Otherwise, deselect the items in the items collection. */
deselect(items?: IgcTreeItemComponent[]): void;
/**
* Expands all of the passed items.
* If no items are passed, expands ALL items.
*/
expand(items?: IgcTreeItemComponent[]): void;
/**
* Collapses all of the passed items.
* If no items are passed, collapses ALL items.
*/
collapse(items?: IgcTreeItemComponent[]): void;
protected render(): import("lit-html").TemplateResult<1>;
}
declare global {
interface HTMLElementTagNameMap {
'igc-tree': IgcTreeComponent;
}
}
export {};