UNPKG

igniteui-webcomponents

Version:

Ignite UI for Web Components is a complete library of UI components, giving you the ability to build modern web applications using encapsulation and the concept of reusable components in a dependency-free approach.

40 lines (39 loc) 1.36 kB
import type IgcTileManagerComponent from './tile-manager.js'; import type IgcTileComponent from './tile.js'; declare class TilesState { private _nextEmptyPosition; manager: IgcTileManagerComponent; private get _tiles(); /** * Returns the current tiles of the tile manager sorted by their position. */ get tiles(): IgcTileComponent[]; constructor(manager: IgcTileManagerComponent); assignPositions(): void; /** Updates the default (manual) slot of the tile manager with the current tiles. */ assignTiles(): void; add(tile: IgcTileComponent): void; /** * Checks and adjusts tile spans based on the column count of the tile manager. */ adjustTileGridPosition(): void; remove(tile: IgcTileComponent): void; } type TileDragStackEntry = { tile: IgcTileComponent; position: number; column?: number | null; row?: number | null; }; declare class TileDragStack { private _stack; peek(): IgcTileComponent; pop(): TileDragStackEntry | undefined; push(tile: IgcTileComponent): void; restore(): void; reset(): void; } export declare function createTilesState(manager: IgcTileManagerComponent): TilesState; export declare function createTileDragStack(): TileDragStack; export declare function swapTiles(a: IgcTileComponent, b: IgcTileComponent): void; export {};