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igniteui-react-charts

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Ignite UI React charting components for building rich data visualizations using TypeScript APIs.

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import * as React from 'react'; import { IgPoint } from "igniteui-react-core"; import { LegendBase } from './LegendBase'; import { IgrLegendMouseButtonEventArgs } from "./igr-legend-mouse-button-event-args"; import { IgrLegendMouseEventArgs } from "./igr-legend-mouse-event-args"; import { IgrLegendTextContentChangedEventArgs } from "./igr-legend-text-content-changed-event-args"; export declare const LegendBaseStyles: string[]; /** * Represents the base class for a legend in IgxDataChartComponent. */ export declare abstract class IgrLegendBase<P extends IIgrLegendBaseProps = IIgrLegendBaseProps> extends React.Component<P, {}> { protected _zoneRunner: (act: () => void) => void; protected _implementation: any; get i(): LegendBase; private onImplementationCreated; constructor(props: P); private static _checked; private static ensureCss; protected abstract createImplementation(): any; componentDidMount(): void; shouldComponentUpdate(nextProps: any, nextState: any): boolean; render(): any; /** * Gets if the legend is item-wise. */ get isItemwise(): boolean; /** * Gets if the legend is a financial legend. */ get isFinancial(): boolean; findByName(name: string): any; protected __p: string; protected _hasUserValues: Set<string>; protected get hasUserValues(): Set<string>; protected __m(propertyName: string): void; protected _stylingContainer: any; protected _stylingParent: any; protected _inStyling: boolean; protected _styling(container: any, component: any, parent?: any): void; /** * Use to force the Legend to check for differences in text content. */ flushTextContentChangedCheck(): void; /** * Returns the legend visuals expressed as a serialized string. */ exportSerializedVisualData(): string; simulateHover(point: IgPoint): void; simulateClick(point: IgPoint): void; simulateMouseLeave(): void; } export interface IIgrLegendBaseProps { children?: React.ReactNode; /** * Event raised when the left mouse button is pressed while the mouse pointer is over a legend item * in this Legend. */ legendItemMouseLeftButtonDown?: (s: IgrLegendBase, e: IgrLegendMouseButtonEventArgs) => void; /** * Event raised when the left mouse button is released while the mouse pointer is over a legend item * in this Legend. */ legendItemMouseLeftButtonUp?: (s: IgrLegendBase, e: IgrLegendMouseButtonEventArgs) => void; /** * Event raised when the mouse pointer enters a legend item of this legend. */ legendItemMouseEnter?: (s: IgrLegendBase, e: IgrLegendMouseEventArgs) => void; /** * Event raised when the mouse pointer leaves a legend item of this legend. */ legendItemMouseLeave?: (s: IgrLegendBase, e: IgrLegendMouseEventArgs) => void; /** * Event raised when the mouse pointer moves over a legend item of this legend. */ legendItemMouseMove?: (s: IgrLegendBase, e: IgrLegendMouseEventArgs) => void; /** * Event raised when this legend's required size changes. */ legendTextContentChanged?: (s: IgrLegendBase, e: IgrLegendTextContentChangedEventArgs) => void; }