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igniteui-angular

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Ignite UI for Angular is a dependency-free Angular toolkit for building modern web apps

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import { OnDestroy } from '@angular/core'; import { IgxTree, IgxTreeNode } from './common'; import { IgxTreeService } from './tree.service'; import { IgxTreeSelectionService } from './tree-selection.service'; import * as i0 from "@angular/core"; /** @hidden @internal */ export declare class IgxTreeNavigationService implements OnDestroy { private treeService; private selectionService; private tree; private _focusedNode; private _lastFocusedNode; private _activeNode; private _visibleChildren; private _invisibleChildren; private _disabledChildren; private _cacheChange; constructor(treeService: IgxTreeService, selectionService: IgxTreeSelectionService); register(tree: IgxTree): void; get focusedNode(): IgxTreeNode<any>; set focusedNode(value: IgxTreeNode<any>); get activeNode(): IgxTreeNode<any>; set activeNode(value: IgxTreeNode<any>); get visibleChildren(): IgxTreeNode<any>[]; update_disabled_cache(node: IgxTreeNode<any>): void; init_invisible_cache(): void; update_visible_cache(node: IgxTreeNode<any>, expanded: boolean, shouldEmit?: boolean): void; /** * Sets the node as focused (and active) * * @param node target node * @param isActive if true, sets the node as active */ setFocusedAndActiveNode(node: IgxTreeNode<any>, isActive?: boolean): void; /** Handler for keydown events. Used in tree.component.ts */ handleKeydown(event: KeyboardEvent): void; ngOnDestroy(): void; private handleNavigation; private handleArrowLeft; private handleArrowRight; private handleUpDownArrow; private handleAsterisk; private handleSpace; /** Gets the next visible node in the given direction - 1 -> next, -1 -> previous */ private getVisibleNode; static ɵfac: i0.ɵɵFactoryDeclaration<IgxTreeNavigationService, never>; static ɵprov: i0.ɵɵInjectableDeclaration<IgxTreeNavigationService>; }