igniteui-angular-core
Version:
Ignite UI Angular Core logic used in multiple UI components.
84 lines (83 loc) • 2.77 kB
TypeScript
import { SeriesDescription } from "./SeriesDescription";
import { PointDescription } from "./PointDescription";
import { Type } from "./type";
/**
* @hidden
*/
export declare abstract class AnnotationLayerDescription extends SeriesDescription {
static $t: Type;
protected get_type(): string;
constructor();
private fp;
get useIndex(): boolean;
set useIndex(a: boolean);
private fq;
get useLegend(): boolean;
set useLegend(a: boolean);
private fk;
get cursorPosition(): PointDescription;
set cursorPosition(a: PointDescription);
private fm;
get cursorPositionUpdatesOnMove(): boolean;
set cursorPositionUpdatesOnMove(a: boolean);
private fn;
get isDefaultCrosshairDisabled(): boolean;
set isDefaultCrosshairDisabled(a: boolean);
private gc;
get appearanceMode(): string;
set appearanceMode(a: string);
private f8;
get actualAppearanceMode(): string;
set actualAppearanceMode(a: string);
private f0;
get shiftAmount(): number;
set shiftAmount(a: number);
private fx;
get actualShiftAmount(): number;
set actualShiftAmount(a: number);
private gd;
get horizontalAppearanceMode(): string;
set horizontalAppearanceMode(a: string);
private ga;
get actualHorizontalAppearanceMode(): string;
set actualHorizontalAppearanceMode(a: string);
private ge;
get verticalAppearanceMode(): string;
set verticalAppearanceMode(a: string);
private gb;
get actualVerticalAppearanceMode(): string;
set actualVerticalAppearanceMode(a: string);
private fz;
get horizontalShiftAmount(): number;
set horizontalShiftAmount(a: number);
private fw;
get actualHorizontalShiftAmount(): number;
set actualHorizontalShiftAmount(a: number);
private f1;
get verticalShiftAmount(): number;
set verticalShiftAmount(a: number);
private fy;
get actualVerticalShiftAmount(): number;
set actualVerticalShiftAmount(a: number);
private fd;
get horizontalDashArray(): number[];
set horizontalDashArray(a: number[]);
private fb;
get actualHorizontalDashArray(): number[];
set actualHorizontalDashArray(a: number[]);
private fe;
get verticalDashArray(): number[];
set verticalDashArray(a: number[]);
private fc;
get actualVerticalDashArray(): number[];
set actualVerticalDashArray(a: number[]);
private fa;
get actualDashArray(): number[];
set actualDashArray(a: number[]);
private f9;
get actualDashCap(): string;
set actualDashCap(a: string);
private fo;
get shouldRenderAsOverlay(): boolean;
set shouldRenderAsOverlay(a: boolean);
}