igniteui-angular-core
Version:
Ignite UI Angular Core logic used in multiple UI components.
46 lines (45 loc) • 1.95 kB
TypeScript
import { Base, Point, IList$1, Type } from "./type";
import { Rect } from "./Rect";
import { Tuple$2 } from "./Tuple$2";
/**
* @hidden
*/
export declare class GeometryUtil extends Base {
static $t: Type;
static n(a: number): number;
static g(a: number): number;
static o(a: Point, b: Point): number;
static i(a: Rect): number;
static x(a: number, b: number, c: Point, d: number, e: number): Point;
static t(a: number, b: number, c: boolean, d: number, e: number): Point;
static u(a: Point, b: number, c: number): Point;
static w(a: Point, b: Point, c: number): Point;
static k(a: Point, b: Point): number;
static v(a: Point, b: Point, c: number, d: boolean, e: boolean): Point;
static j(a: Point, b: Point): number;
static f(a: Point, b: Point, c: number, d: number, e: number, f: number): boolean;
static b(a: number, b: number, c: number): boolean;
static y(a: Point, b: number, c: number, d: number): Rect;
static c(a: Point, b: Point, c: number): boolean;
static r(a: Point, b: Point, c: Point, d: number): Tuple$2<Point, Point>;
static d(a: Point, b: Point, c: Point, d: number): boolean;
static h(a: Point, b: Point, c: Point): number;
static m(a: Point, b: Point, c: Point): number;
static e(a: Point, b: Point, c: IList$1<Point>, d: number): boolean;
static l(a: number, b: number, c: number, d: number): number;
static q(a: number, b: number, c: number, d: Point, e: Point, f: Point, g: Point): {
ret: number;
p5: Point;
p6: Point;
};
static p(a: number, b: number, c: number, d: Point, e: Point, f: Point, g: Point): {
ret: number;
p5: Point;
p6: Point;
};
static s(a: Rect, b: number, c: Point, d: number, e: number): {
p3: number;
p4: number;
};
static a(a: Point, b: Point, c: Point, d: Point): boolean;
}