igniteui-angular-core
Version:
Ignite UI Angular Core logic used in multiple UI components.
74 lines (73 loc) • 2.25 kB
TypeScript
import { Base, Point, Type } from "./type";
import { List$1 } from "./List$1";
import { LabelCollisionPlacementPositions } from "./LabelCollisionPlacementPositions";
import { LabelCollisionManagerCollisionMode } from "./LabelCollisionManagerCollisionMode";
import { IExecutionContext } from "./IExecutionContext";
import { Rect } from "./Rect";
import { LabelCollisionInfo } from "./LabelCollisionInfo";
import { QuadTreeBoundingBox } from "./QuadTreeBoundingBox";
/**
* @hidden
*/
export declare class LabelCollisionManager extends Base {
static $t: Type;
private l;
private a;
constructor(a: number, b: number, c: Rect, d: IExecutionContext, e: number, f: LabelCollisionManagerCollisionMode, g: LabelCollisionPlacementPositions[], h: number, i: number, j: boolean, k: LabelCollisionPlacementPositions[]);
i(a: LabelCollisionInfo, b: LabelCollisionPlacementPositions, c: number, d: number, e: boolean): QuadTreeBoundingBox;
private s;
y: List$1<LabelCollisionPlacementPositions>;
labelsMoved: (movedLabels: List$1<LabelCollisionInfo>) => void;
j: () => void;
private h;
g: LabelCollisionManagerCollisionMode;
private e;
x: List$1<LabelCollisionPlacementPositions>;
ad: number;
ak: number;
aj: number;
a5: Rect;
ae: number;
ac: number;
private ax;
private aw;
a1(a: QuadTreeBoundingBox): void;
private v;
private ag;
aq(a: LabelCollisionInfo): void;
a2(a: LabelCollisionInfo): void;
az(a: LabelCollisionInfo): void;
ay(a: LabelCollisionInfo): void;
a4(): void;
private w;
private n;
private m;
as(): void;
ar(): void;
private av;
private at;
private static ao;
private ai;
private af;
private z;
private aa;
private au;
private ah;
private o;
private k;
private b;
private ab;
private p;
get al(): number;
ap: string;
an: any;
a3(a: number, b: number, c: Rect): void;
u(): boolean;
q(): boolean;
am(): number;
private a0;
t(a: LabelCollisionInfo, b: boolean): boolean;
private r;
private c;
f(a: Point, b: boolean): LabelCollisionInfo;
}