igniteui-angular-core
Version:
Ignite UI Angular Core logic used in multiple UI components.
259 lines (258 loc) • 8.31 kB
JavaScript
/*
THIS INFRAGISTICS ULTIMATE SOFTWARE LICENSE AGREEMENT ("AGREEMENT") LOCATED HERE:
https://www.infragistics.com/legal/license/igultimate-la
https://www.infragistics.com/legal/license/igultimate-eula
GOVERNS THE LICENSING, INSTALLATION AND USE OF INFRAGISTICS SOFTWARE. BY DOWNLOADING AND/OR INSTALLING AND USING INFRAGISTICS SOFTWARE: you are indicating that you have read and understand this Agreement, and agree to be legally bound by it on behalf of the yourself and your company.
*/
import { __extends } from "tslib";
import { Base, Point_$type, markType } from "./type";
import { CoreGeometryUtil } from "./CoreGeometryUtil";
import { Tuple$2 } from "./Tuple$2";
import { isNaN_, isInfinity } from "./number";
/**
* @hidden
*/
var GeometryUtil = /** @class */ /*@__PURE__*/ (function (_super) {
__extends(GeometryUtil, _super);
function GeometryUtil() {
return _super !== null && _super.apply(this, arguments) || this;
}
GeometryUtil.i = function (a) {
if (isNaN_(a) || isInfinity(a)) {
return a;
}
while (a > 360) {
a -= 360;
}
while (a < 0) {
a += 360;
}
return a;
};
GeometryUtil.c = function (a) {
return Math.atan(a);
};
GeometryUtil.j = function (a, b) {
return (b.y - a.y) / (b.x - a.x);
};
GeometryUtil.e = function (a) {
return 1 - Math.pow(a.height / 2, 2) / Math.pow(a.width / 2, 2);
};
GeometryUtil.p = function (a, b, c, d, e) {
var f = Math.cos(a);
var g = Math.sin(a);
var h = Math.sqrt(d * d / (1 - (b * Math.pow(f, 2))));
h *= e;
return { $type: Point_$type, x: h * f + c.x, y: h * g + c.y };
};
GeometryUtil.l = function (a, b, c, d, e) {
var f;
if (c) {
f = GeometryUtil.m({ $type: Point_$type, x: a / 2, y: b / 2 }, d, e);
}
else {
f = { $type: Point_$type, x: a / 2, y: b / 2 };
}
return f;
};
GeometryUtil.m = function (a, b, c) {
b = b / 180 * Math.PI;
var d = a.y + c * Math.sin(b);
var e = a.x + c * Math.cos(b);
return { $type: Point_$type, x: e, y: d };
};
GeometryUtil.o = function (a, b, c) {
var d = b.x - a.x;
var e = b.y - a.y;
var f = Math.sqrt(d * d + e * e);
d = d / f * c;
e = e / f * c;
return { $type: Point_$type, x: a.x + d, y: a.y + e };
};
GeometryUtil.g = function (a, b) {
var c = Math.abs(b.x - a.x);
var d = Math.abs(b.y - a.y);
return Math.sqrt(c * c + d * d);
};
GeometryUtil.n = function (a, b, c, d, e) {
return CoreGeometryUtil.b(a, b, c, d, e);
};
GeometryUtil.f = function (a, b) {
var c = Math.sqrt(Math.pow(b.x - a.x, 2) + Math.pow(b.y - a.y, 2));
var d = Math.acos((b.x - a.x) / c);
if ((b.y - a.y) < 0) {
d = (2 * Math.PI) - d;
}
return d;
};
GeometryUtil.k = function (a, b, c, d) {
var e = a.x - c.x;
var f = a.y - c.y;
var g = b.x - c.x;
var h = b.y - c.y;
var i = g - e;
var j = h - f;
var k = Math.sqrt(i * i + j * j);
var l = e * h - g * f;
var m = d * d;
var n = k * k;
var o = l * l;
var p = m * n - o;
if (p < 0) {
return new Tuple$2(Point_$type, Point_$type, { $type: Point_$type, x: NaN, y: NaN }, { $type: Point_$type, x: NaN, y: NaN });
}
var q = 1;
if (j < 0) {
q = -1;
}
var r = (l * j + q * i * Math.sqrt(p)) / n;
var s = (l * j - q * i * Math.sqrt(p)) / n;
var t = (-1 * l * i + Math.abs(j) * Math.sqrt(p)) / n;
var u = (-1 * l * i - Math.abs(j) * Math.sqrt(p)) / n;
return new Tuple$2(Point_$type, Point_$type, { $type: Point_$type, x: r + c.x, y: t + c.y }, { $type: Point_$type, x: s + c.x, y: u + c.y });
};
GeometryUtil.a = function (a, b, c, d) {
var e = d * d;
var f = b.x;
var g = b.y;
var h = c.x;
var i = c.y;
var j = a.x;
var k = a.y;
if (g == i) {
var l = Math.abs(g - k) < d;
var m = j >= Math.min(f, h) - d && j <= Math.max(f, h) + d;
if (l && m) {
return true;
}
else {
return false;
}
}
if (f == h) {
var n = Math.abs(f - j) < d;
var o = k >= Math.min(g, i) - d && k <= Math.max(g, i) + d;
if (n && o) {
return true;
}
else {
return false;
}
}
var p = h - f;
var q = i - g;
var r = p * p + q * q;
if (r == 0) {
return (j - f) * (j - f) + (k - g) * (k - g) < e;
}
var s = ((j - f) * p + (k - g) * q) / r;
s = s < 0 ? 0 : (s > 1 ? 1 : s);
var t = f + p * s;
var u = g + q * s;
var v = (t - j) * (t - j) + (u - k) * (u - k);
if (v < e) {
return true;
}
return false;
};
GeometryUtil.d = function (a, b, c) {
var d = b.x;
var e = b.y;
var f = c.x;
var g = c.y;
var h = a.x;
var i = a.y;
var j = f - d;
var k = g - e;
var l = j * j + k * k;
if (l == 0) {
return (h - d) * (h - d) + (i - e) * (i - e);
}
var m = ((h - d) * j + (i - e) * k) / l;
m = m < 0 ? 0 : (m > 1 ? 1 : m);
var n = d + j * m;
var o = e + k * m;
var p = (n - h) * (n - h) + (o - i) * (o - i);
return p;
};
GeometryUtil.h = function (a, b, c) {
var d = b.x;
var e = b.y;
var f = c.x;
var g = c.y;
var h = a.x;
var i = a.y;
var j = f - d;
var k = g - e;
var l = j * j + k * k;
if (l == 0) {
return 0;
}
var m = ((h - d) * j + (i - e) * k) / l;
m = m < 0 ? 0 : (m > 1 ? 1 : m);
return m;
};
GeometryUtil.b = function (a, b, c, d) {
var e;
var f;
var g = d * d;
var h = c.count;
if (h == 0) {
return (a.x - b.x) * (a.x - b.x) + (a.y - b.y) * (a.y - b.y) < g;
}
var i = a.x;
var j = a.y;
for (var k = 0; k < h; k++) {
if (k == 0) {
f = c.item(k);
e = b;
}
else {
f = c.item(k);
e = c.item(k - 1);
}
var l = e.x;
var m = e.y;
var n = f.x;
var o = f.y;
if (m == o) {
var p = Math.abs(m - j) < d;
var q = i >= Math.min(l, n) - d && i <= Math.max(l, n) + d;
if (p && q) {
return true;
}
else {
continue;
}
}
if (l == n) {
var r = Math.abs(l - i) < d;
var s = j >= Math.min(m, o) - d && j <= Math.max(m, o) + d;
if (r && s) {
return true;
}
else {
continue;
}
}
var t = n - l;
var u = o - m;
var v = t * t + u * u;
if (v == 0) {
return (i - l) * (i - l) + (j - m) * (j - m) < g;
}
var w = ((i - l) * t + (j - m) * u) / v;
w = w < 0 ? 0 : (w > 1 ? 1 : w);
var x = l + t * w;
var y = m + u * w;
var z = (x - i) * (x - i) + (y - j) * (y - j);
if (z < g) {
return true;
}
}
return false;
};
GeometryUtil.$t = markType(GeometryUtil, 'GeometryUtil');
return GeometryUtil;
}(Base));
export { GeometryUtil };