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igniteui-angular-core

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Ignite UI Angular Core logic used in multiple UI components.

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/* THIS INFRAGISTICS ULTIMATE SOFTWARE LICENSE AGREEMENT ("AGREEMENT") LOCATED HERE: https://www.infragistics.com/legal/license/igultimate-la https://www.infragistics.com/legal/license/igultimate-eula GOVERNS THE LICENSING, INSTALLATION AND USE OF INFRAGISTICS SOFTWARE. BY DOWNLOADING AND/OR INSTALLING AND USING INFRAGISTICS SOFTWARE: you are indicating that you have read and understand this Agreement, and agree to be legally bound by it on behalf of the yourself and your company. */ import { Base, markType } from "./type"; /** * @hidden */ export let QuadTreeBoundingBox = /*@__PURE__*/ (() => { class QuadTreeBoundingBox extends Base { constructor() { super(); this.b = 0; this.c = 0; this.e = 0; this.d = 0; this.g = null; } a(a) { if (this.b + this.e < a.b - a.e || this.c + this.d < a.c - a.d || this.b - this.e > a.b + a.e || this.c - this.d > a.c + a.d) { return false; } return true; } f(a) { let b = this.b - this.e; let c = this.c - this.d; let d = this.b + this.e; let e = this.c + this.d; let f = a.b - a.e; let g = a.c - a.d; let h = a.b + a.e; let i = a.c + a.d; let j = Math.max(b, f); let k = Math.min(d, h); let l = Math.max(c, g); let m = Math.min(e, i); return (k - j) * (m - l); } } QuadTreeBoundingBox.$t = markType(QuadTreeBoundingBox, 'QuadTreeBoundingBox'); return QuadTreeBoundingBox; })();