igniteui-angular-charts
Version:
Ignite UI Angular charting components for building rich data visualizations for modern web apps.
68 lines (64 loc) • 2.34 kB
TypeScript
import { IgPoint } from "igniteui-angular-core";
import { IgxSeriesComponent } from "./igx-series-component";
import { IgxSeriesViewerComponent } from "./igx-series-viewer-component";
import { ChartMouseEventArgs as ChartMouseEventArgs_internal } from "./ChartMouseEventArgs";
/**
* Provides data for IgxDataChartComponent mouse button related events.
*/
export declare class IgxChartMouseEventArgs {
protected _implementation: any;
/**
* @hidden
*/
get i(): ChartMouseEventArgs_internal;
private onImplementationCreated;
constructor();
protected _provideImplementation(i: any): void;
/**
* Gets a reference to the object that raised the event.
*/
get originalSource(): any;
/**
* Gets the ItemsSource item associated with the current event.
*/
get item(): any;
set item(v: any);
/**
* Gets the series associated with the current event.
*/
get series(): IgxSeriesComponent;
set series(v: IgxSeriesComponent);
/**
* Gets the mouse position relative to the plot area.
*/
get plotAreaPosition(): IgPoint;
set plotAreaPosition(v: IgPoint);
static ngAcceptInputType_plotAreaPosition: IgPoint | string;
/**
* Gets the mouse position relative to the chart.
*/
get chartPosition(): IgPoint;
static ngAcceptInputType_chartPosition: IgPoint | string;
/**
*/
get worldPosition(): IgPoint;
set worldPosition(v: IgPoint);
static ngAcceptInputType_worldPosition: IgPoint | string;
/**
* Gets the Chart associated with the current event.
*/
get chart(): IgxSeriesViewerComponent;
set chart(v: IgxSeriesViewerComponent);
/**
* Provides a human readable description of the mouse button event.
*/
toString(): string;
/**
* Returns the x- and y- coordinates of the mouse pointer position, optionally evaluated
* against the origin of a supplied UIElement.
* @param relativeTo * Any UIElement derived object that is contained by the the engine plug-in
* and connected to the object tree. To specify the object relative to the overall the engine
* coordinate system, use a relativeTo value of null.
*/
getPosition(relativeTo: any): IgPoint;
}