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igniteui-angular-charts

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Ignite UI Angular charting components for building rich data visualizations for modern web apps.

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/* THIS INFRAGISTICS ULTIMATE SOFTWARE LICENSE AGREEMENT ("AGREEMENT") LOCATED HERE: https://www.infragistics.com/legal/license/igultimate-la https://www.infragistics.com/legal/license/igultimate-eula GOVERNS THE LICENSING, INSTALLATION AND USE OF INFRAGISTICS SOFTWARE. BY DOWNLOADING AND/OR INSTALLING AND USING INFRAGISTICS SOFTWARE: you are indicating that you have read and understand this Agreement, and agree to be legally bound by it on behalf of the yourself and your company. */ import { __extends } from "tslib"; import { Base, Point_$type, markType } from "igniteui-angular-core"; /** * @hidden */ var Frame = /** @class */ /*@__PURE__*/ (function (_super) { __extends(Frame, _super); function Frame() { return _super !== null && _super.apply(this, arguments) || this; } Frame.a = function (a, b, c, d) { var e = c.count; var f = d.count; var g = Math.max(e, f); var h = 1 - b; if (a.count < g) { a.s(a.count, new Array(g - a.count)); } if (a.count > g) { a.v(g, a.count - g); } for (var i = 0; i < Math.min(e, f); ++i) { a._inner[i] = { $type: Point_$type, x: c._inner[i].x * h + d._inner[i].x * b, y: c._inner[i].y * h + d._inner[i].y * b }; } if (e < f) { var j = e > 0 ? c._inner[e - 1] : { $type: Point_$type, x: 0, y: 0 }; for (var k = e; k < f; ++k) { a._inner[k] = { $type: Point_$type, x: j.x * h + d._inner[k].x * b, y: j.y * h + d._inner[k].y * b }; } } if (e > f) { var l = f > 0 ? d._inner[f - 1] : { $type: Point_$type, x: 0, y: 0 }; for (var m = f; m < e; ++m) { a._inner[m] = { $type: Point_$type, x: c._inner[m].x * h + l.x * b, y: c._inner[m].y * h + l.y * b }; } } }; Frame.d = function (a, b, c, d, e) { var f = c.count; var g = d.count; var h = Math.max(f, g); var i = 1 - b; if (a.count < h) { a.s(a.count, new Array(h - a.count)); } if (a.count > h) { a.v(h, a.count - h); } var j; var k; for (var l = 0; l < Math.min(f, g); ++l) { j = b * e._inner[l]; j = j > 1 ? 1 : j; k = 1 - j; a._inner[l] = { $type: Point_$type, x: c._inner[l].x * k + d._inner[l].x * j, y: c._inner[l].y * k + d._inner[l].y * j }; } if (f < g) { var m = f > 0 ? c._inner[f - 1] : { $type: Point_$type, x: 0, y: 0 }; for (var n = f; n < g; ++n) { j = b * e._inner[n]; j = j > 1 ? 1 : j; k = 1 - j; a._inner[n] = { $type: Point_$type, x: m.x * k + d._inner[n].x * j, y: m.y * k + d._inner[n].y * j }; } } if (f > g) { var o = g > 0 ? d._inner[g - 1] : { $type: Point_$type, x: 0, y: 0 }; for (var p = g; p < f; ++p) { j = b * e._inner[p]; j = j > 1 ? 1 : j; k = 1 - j; a._inner[p] = { $type: Point_$type, x: c._inner[p].x * k + o.x * j, y: c._inner[p].y * k + o.y * j }; } } }; Frame.b = function (a, b, c, d) { var e = c.count; var f = d.count; var g = Math.max(e, f); var h = 1 - b; if (a.count < g) { var i = new Array(g - a.count); for (var j = 0; j < g - a.count; j++) { i[j] = 0; } a.s(a.count, i); } if (a.count > g) { a.v(g, a.count - g); } for (var k = 0; k < Math.min(e, f); ++k) { a._inner[k] = c._inner[k] * h + d._inner[k] * b; } if (e < f) { var l = e > 0 ? c._inner[e - 1] : 0; for (var m = e; m < f; ++m) { a._inner[m] = l * h + d._inner[m] * b; } } if (e > f) { var n = f > 0 ? d._inner[f - 1] : 0; for (var o = f; o < e; ++o) { a._inner[o] = c._inner[o] * h + n * b; } } }; Frame.e = function (a, b, c, d, e) { var f = c.count; var g = d.count; var h = Math.max(f, g); var i = 1 - b; if (a.count < h) { var j = new Array(h - a.count); for (var k = 0; k < h - a.count; k++) { j[k] = 0; } a.s(a.count, j); } if (a.count > h) { a.v(h, a.count - h); } var l; var m; for (var n = 0; n < Math.min(f, g); ++n) { l = b * e._inner[n]; l = l > 1 ? 1 : l; m = 1 - l; a._inner[n] = c._inner[n] * m + d._inner[n] * l; } if (f < g) { var o = f > 0 ? c._inner[f - 1] : 0; for (var p = f; p < g; ++p) { l = b * e._inner[p]; l = l > 1 ? 1 : l; m = 1 - l; a._inner[p] = o * m + d._inner[p] * l; } } if (f > g) { var q = g > 0 ? d._inner[g - 1] : 0; for (var r = g; r < f; ++r) { l = b * e._inner[r]; l = l > 1 ? 1 : l; m = 1 - l; a._inner[r] = c._inner[r] * m + q * l; } } }; Frame.$t = markType(Frame, 'Frame'); return Frame; }(Base)); export { Frame };