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hzengine-core

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An Visual Novel Engine for Zepp OS

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/** * HZEngineCore * @copyright Copyright (c) 2024 CuberQAQ. All rights reserved. */ import { Async } from "./async/index.js"; import { Audio } from "./audio/index.js"; import { Config } from "./config/index.js"; import { Debug } from "./debug/index.js"; import Platform from "./platform/index.js"; import { Script } from "./script/index.js"; import { Storage } from "./storage/index.js"; import { System } from "./system/index.js"; import { UI } from "./ui/index.js"; declare class HZEngineCore<PlatformType extends Platform = any> { platform: PlatformType; private _eventCallbacks; storage: Storage; async: Async; ui: UI<PlatformType>; script: Script; system: System<PlatformType>; config: Config; audio: Audio; debug: Debug; constructor(platform: PlatformType); loadProject(options: { projectPath: string; cachePath: string; savePath: string; }): void; start(callback?: () => unknown): void; end(): void; plugins: Map<string, unknown>; loadPlugin(name: string, plugin: Plugin<PlatformType>): void; on(event: string, cb: Function): void; off(event: string, cb: Function): boolean; emit(event: string, ...args: any[]): void; } type Plugin<PlatformType extends Platform> = (core: HZEngineCore<PlatformType>) => any; export { HZEngineCore, UI, Storage, Script, System, Async, type Platform }; export * as TransformPlugin from "./plugins/transform/index.js";