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hytopia

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The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.

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<!-- Do not edit this file. It is automatically generated by API Documenter. --> [Home](./index.md) &gt; [server](./server.md) &gt; [Collider](./server.collider.md) &gt; [setVoxel](./server.collider.setvoxel.md) ## Collider.setVoxel() method Sets the voxel at the given coordinate as filled or not filled. **Signature:** ```typescript setVoxel(coordinate: Vector3Like, filled: boolean): void; ``` ## Parameters <table><thead><tr><th> Parameter </th><th> Type </th><th> Description </th></tr></thead> <tbody><tr><td> coordinate </td><td> [Vector3Like](./server.vector3like.md) </td><td> The coordinate of the voxel to set. </td></tr> <tr><td> filled </td><td> boolean </td><td> True if the voxel at the coordinate should be filled, false if it should be removed. </td></tr> </tbody></table> **Returns:** void