hytopia
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The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.
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[Home](./index.md) > [server](./server.md) > [Collider](./server.collider.md) > [setVoxel](./server.collider.setvoxel.md)
## Collider.setVoxel() method
Sets the voxel at the given coordinate as filled or not filled.
**Signature:**
```typescript
setVoxel(coordinate: Vector3Like, filled: boolean): void;
```
## Parameters
<table><thead><tr><th>
Parameter
</th><th>
Type
</th><th>
Description
</th></tr></thead>
<tbody><tr><td>
coordinate
</td><td>
[Vector3Like](./server.vector3like.md)
</td><td>
The coordinate of the voxel to set.
</td></tr>
<tr><td>
filled
</td><td>
boolean
</td><td>
True if the voxel at the coordinate should be filled, false if it should be removed.
</td></tr>
</tbody></table>
**Returns:**
void