hytopia
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The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.
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[Home](./index.md) > [server](./server.md) > [ParticleEmitter](./server.particleemitter.md) > [setAttachedToEntityNodeName](./server.particleemitter.setattachedtoentitynodename.md)
## ParticleEmitter.setAttachedToEntityNodeName() method
Sets the name of the node of the attached entity (if the attached entity is a model entity) to attach the particle emitter to.
**Signature:**
```typescript
setAttachedToEntityNodeName(attachedToEntityNodeName: string): void;
```
## Parameters
<table><thead><tr><th>
Parameter
</th><th>
Type
</th><th>
Description
</th></tr></thead>
<tbody><tr><td>
attachedToEntityNodeName
</td><td>
string
</td><td>
The name of the node of the attached entity (if the attached entity is a model entity) to attach the particle emitter to.
</td></tr>
</tbody></table>
**Returns:**
void