UNPKG

hytopia

Version:

The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.

54 lines (26 loc) 975 B
<!-- Do not edit this file. It is automatically generated by API Documenter. --> [Home](./index.md) &gt; [server](./server.md) &gt; [ParticleEmitter](./server.particleemitter.md) &gt; [setAttachedToEntityNodeName](./server.particleemitter.setattachedtoentitynodename.md) ## ParticleEmitter.setAttachedToEntityNodeName() method Sets the name of the node of the attached entity (if the attached entity is a model entity) to attach the particle emitter to. **Signature:** ```typescript setAttachedToEntityNodeName(attachedToEntityNodeName: string): void; ``` ## Parameters <table><thead><tr><th> Parameter </th><th> Type </th><th> Description </th></tr></thead> <tbody><tr><td> attachedToEntityNodeName </td><td> string </td><td> The name of the node of the attached entity (if the attached entity is a model entity) to attach the particle emitter to. </td></tr> </tbody></table> **Returns:** void