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hytopia

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The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.

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<!-- Do not edit this file. It is automatically generated by API Documenter. --> [Home](./index.md) &gt; [server](./server.md) &gt; [SceneUIOptions](./server.sceneuioptions.md) ## SceneUIOptions interface Options for creating a SceneUI instance. **Signature:** ```typescript export interface SceneUIOptions ``` ## Properties <table><thead><tr><th> Property </th><th> Modifiers </th><th> Type </th><th> Description </th></tr></thead> <tbody><tr><td> [attachedToEntity?](./server.sceneuioptions.attachedtoentity.md) </td><td> </td><td> [Entity](./server.entity.md) </td><td> _(Optional)_ If set, SceneUI will follow the entity's position </td></tr> <tr><td> [offset?](./server.sceneuioptions.offset.md) </td><td> </td><td> [Vector3Like](./server.vector3like.md) </td><td> _(Optional)_ The offset of the SceneUI from the attached entity or position </td></tr> <tr><td> [position?](./server.sceneuioptions.position.md) </td><td> </td><td> [Vector3Like](./server.vector3like.md) </td><td> _(Optional)_ If set, SceneUI will be attached at this position </td></tr> <tr><td> [state?](./server.sceneuioptions.state.md) </td><td> </td><td> object </td><td> _(Optional)_ The state of the SceneUI </td></tr> <tr><td> [templateId](./server.sceneuioptions.templateid.md) </td><td> </td><td> string </td><td> The template ID to use for this SceneUI </td></tr> <tr><td> [viewDistance?](./server.sceneuioptions.viewdistance.md) </td><td> </td><td> number </td><td> _(Optional)_ The maximum view distance the SceneUI will be visible to the player </td></tr> </tbody></table>