hytopia
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The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.
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[Home](./index.md) > [server](./server.md) > [SceneUIOptions](./server.sceneuioptions.md)
## SceneUIOptions interface
Options for creating a SceneUI instance.
**Signature:**
```typescript
export interface SceneUIOptions
```
## Properties
<table><thead><tr><th>
Property
</th><th>
Modifiers
</th><th>
Type
</th><th>
Description
</th></tr></thead>
<tbody><tr><td>
[attachedToEntity?](./server.sceneuioptions.attachedtoentity.md)
</td><td>
</td><td>
[Entity](./server.entity.md)
</td><td>
_(Optional)_ If set, SceneUI will follow the entity's position
</td></tr>
<tr><td>
[offset?](./server.sceneuioptions.offset.md)
</td><td>
</td><td>
[Vector3Like](./server.vector3like.md)
</td><td>
_(Optional)_ The offset of the SceneUI from the attached entity or position
</td></tr>
<tr><td>
[position?](./server.sceneuioptions.position.md)
</td><td>
</td><td>
[Vector3Like](./server.vector3like.md)
</td><td>
_(Optional)_ If set, SceneUI will be attached at this position
</td></tr>
<tr><td>
[state?](./server.sceneuioptions.state.md)
</td><td>
</td><td>
object
</td><td>
_(Optional)_ The state of the SceneUI
</td></tr>
<tr><td>
[templateId](./server.sceneuioptions.templateid.md)
</td><td>
</td><td>
string
</td><td>
The template ID to use for this SceneUI
</td></tr>
<tr><td>
[viewDistance?](./server.sceneuioptions.viewdistance.md)
</td><td>
</td><td>
number
</td><td>
_(Optional)_ The maximum view distance the SceneUI will be visible to the player
</td></tr>
</tbody></table>