UNPKG

hytopia

Version:

The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.

132 lines (59 loc) 1.27 kB
<!-- Do not edit this file. It is automatically generated by API Documenter. --> [Home](./index.md) &gt; [server](./server.md) &gt; [SceneUIEvent](./server.sceneuievent.md) ## SceneUIEvent enum Event types a SceneUI instance can emit. See [SceneUIEventPayloads](./server.sceneuieventpayloads.md) for the payloads. **Signature:** ```typescript export declare enum SceneUIEvent ``` ## Enumeration Members <table><thead><tr><th> Member </th><th> Value </th><th> Description </th></tr></thead> <tbody><tr><td> LOAD </td><td> `"SCENE_UI.LOAD"` </td><td> </td></tr> <tr><td> SET\_ATTACHED\_TO\_ENTITY </td><td> `"SCENE_UI.SET_ATTACHED_TO_ENTITY"` </td><td> </td></tr> <tr><td> SET\_OFFSET </td><td> `"SCENE_UI.SET_OFFSET"` </td><td> </td></tr> <tr><td> SET\_POSITION </td><td> `"SCENE_UI.SET_POSITION"` </td><td> </td></tr> <tr><td> SET\_STATE </td><td> `"SCENE_UI.SET_STATE"` </td><td> </td></tr> <tr><td> SET\_VIEW\_DISTANCE </td><td> `"SCENE_UI.SET_VIEW_DISTANCE"` </td><td> </td></tr> <tr><td> UNLOAD </td><td> `"SCENE_UI.UNLOAD"` </td><td> </td></tr> </tbody></table>