hytopia
Version:
The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.
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[Home](./index.md) > [server](./server.md) > [RigidBody](./server.rigidbody.md) > [createAndAddChildColliders](./server.rigidbody.createandaddchildcolliders.md)
## RigidBody.createAndAddChildColliders() method
Creates and adds multiple child colliders to the rigid body for the simulation it belongs to.
**Signature:**
```typescript
createAndAddChildColliders(colliderOptions: ColliderOptions[]): Collider[];
```
## Parameters
<table><thead><tr><th>
Parameter
</th><th>
Type
</th><th>
Description
</th></tr></thead>
<tbody><tr><td>
colliderOptions
</td><td>
[ColliderOptions](./server.collideroptions.md)<!-- -->\[\]
</td><td>
The options for the child colliders to add to the rigid body.
</td></tr>
</tbody></table>
**Returns:**
[Collider](./server.collider.md)<!-- -->\[\]
The child colliders that were added to the rigid body.
## Remarks
If the rigid body is not simulated, the colliders will be added to the rigid body as pending child colliders and also simulated when the rigid body is simulated.