hytopia
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The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.
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[Home](./index.md) > [server](./server.md) > [Collider](./server.collider.md) > [setRelativeRotation](./server.collider.setrelativerotation.md)
## Collider.setRelativeRotation() method
Sets the relative rotation of the collider to its parent rigid body or the world origin.
**Signature:**
```typescript
setRelativeRotation(rotation: QuaternionLike): void;
```
## Parameters
<table><thead><tr><th>
Parameter
</th><th>
Type
</th><th>
Description
</th></tr></thead>
<tbody><tr><td>
rotation
</td><td>
[QuaternionLike](./server.quaternionlike.md)
</td><td>
The relative rotation of the collider.
</td></tr>
</tbody></table>
**Returns:**
void
## Remarks
Colliders can be added as a child of a rigid body, or to the world directly. This rotation is relative to the parent rigid body or the world origin.