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hytopia

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The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.

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<!-- Do not edit this file. It is automatically generated by API Documenter. --> [Home](./index.md) &gt; [server](./server.md) &gt; [Collider](./server.collider.md) &gt; [setRelativePosition](./server.collider.setrelativeposition.md) ## Collider.setRelativePosition() method Sets the position of the collider relative to its parent rigid body or the world origin. **Signature:** ```typescript setRelativePosition(position: Vector3Like): void; ``` ## Parameters <table><thead><tr><th> Parameter </th><th> Type </th><th> Description </th></tr></thead> <tbody><tr><td> position </td><td> [Vector3Like](./server.vector3like.md) </td><td> The relative position of the collider. </td></tr> </tbody></table> **Returns:** void ## Remarks Colliders can be added as a child of a rigid body, or to the world directly. This position is relative to the parent rigid body or the world origin.