hytopia
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The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.
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[Home](./index.md) > [server](./server.md) > [BlockTypeEventPayloads](./server.blocktypeeventpayloads.md)
## BlockTypeEventPayloads interface
Event payloads for BlockType emitted events.
**Signature:**
```typescript
export interface BlockTypeEventPayloads
```
## Properties
<table><thead><tr><th>
Property
</th><th>
Modifiers
</th><th>
Type
</th><th>
Description
</th></tr></thead>
<tbody><tr><td>
["BLOCK\_TYPE.ENTITY\_COLLISION"](./server.blocktypeeventpayloads._block_type.entity_collision_.md)
</td><td>
</td><td>
{ blockType: [BlockType](./server.blocktype.md)<!-- -->; entity: [Entity](./server.entity.md)<!-- -->; started: boolean; colliderHandleA: number; colliderHandleB: number; }
</td><td>
Emitted when an entity collides with a block type.
</td></tr>
<tr><td>
["BLOCK\_TYPE.ENTITY\_CONTACT\_FORCE"](./server.blocktypeeventpayloads._block_type.entity_contact_force_.md)
</td><td>
</td><td>
{ blockType: [BlockType](./server.blocktype.md)<!-- -->; entity: [Entity](./server.entity.md)<!-- -->; contactForceData: [ContactForceData](./server.contactforcedata.md)<!-- -->; }
</td><td>
Emitted when an entity's contact force is applied to a block type.
</td></tr>
</tbody></table>