UNPKG

hytopia

Version:

The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.

78 lines (36 loc) 1.31 kB
<!-- Do not edit this file. It is automatically generated by API Documenter. --> [Home](./index.md) &gt; [server](./server.md) &gt; [BlockEntityOptions](./server.blockentityoptions.md) ## BlockEntityOptions interface The options for creating a block entity. **Signature:** ```typescript export interface BlockEntityOptions extends BaseEntityOptions ``` **Extends:** [BaseEntityOptions](./server.baseentityoptions.md) ## Properties <table><thead><tr><th> Property </th><th> Modifiers </th><th> Type </th><th> Description </th></tr></thead> <tbody><tr><td> [blockHalfExtents?](./server.blockentityoptions.blockhalfextents.md) </td><td> </td><td> [Vector3Like](./server.vector3like.md) </td><td> _(Optional)_ The half extents of the visual size of the block entity when blockTextureUri is set. If no rigidBodyOptions.colliders are provided, a block collider with the size of the half extents will be created. </td></tr> <tr><td> [blockTextureUri?](./server.blockentityoptions.blocktextureuri.md) </td><td> </td><td> string </td><td> _(Optional)_ The texture uri of a entity if the entity is a block entity, if set rigidBodyOptions collider shape \[0\] must be a block </td></tr> </tbody></table>