UNPKG

hytopia

Version:

The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.

36 lines (31 loc) 1.13 kB
import { Quaternion } from 'hytopia'; import PistolEntity from './PistolEntity'; import type { GunEntityOptions } from '../GunEntity'; import type { PlayerEntity, QuaternionLike, Vector3Like } from 'hytopia'; export default class AutoPistolEntity extends PistolEntity { public constructor(options: Partial<GunEntityOptions> = {}) { super({ ammo: options.ammo ?? 20, fireRate: options.fireRate ?? 7, iconImageUri: options.iconImageUri ?? 'icons/auto-pistol.png', name: options.name ?? 'Auto Pistol', maxAmmo: options.maxAmmo ?? 20, modelUri: options.modelUri ?? 'models/items/auto-pistol.glb', ...options, }); } public override getMuzzleFlashPositionRotation(): { position: Vector3Like, rotation: QuaternionLike } { return { position: { x: 0.01, y: 0.1, z: -0.35 }, rotation: Quaternion.fromEuler(0, 90, 0), }; } public override shoot() { if (!this.parent) { return; } super.shoot(); const parentPlayerEntity = this.parent as PlayerEntity; parentPlayerEntity.player.input.ml = true; // prevent cancel for auto fire. } }