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hytopia

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The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.

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import { Quaternion, Vector3Like, QuaternionLike } from 'hytopia'; import GunEntity from '../GunEntity'; import type { GunEntityOptions } from '../GunEntity'; const DEFAULT_LIGHT_MACHINE_GUN_OPTIONS: GunEntityOptions = { ammo: 50, damage: 9, fireRate: 10, heldHand: 'both', iconImageUri: 'icons/light-machine-gun.png', idleAnimation: 'idle_gun_both', mlAnimation: 'shoot_gun_both', name: 'Light Machine Gun', maxAmmo: 50, totalAmmo: 300, scopeZoom: 1.35, modelUri: 'models/items/light-machine-gun.glb', modelScale: 1.3, range: 60, reloadAudioUri: 'audio/sfx/machine-gun-reload.mp3', reloadTimeMs: 4200, shootAudioUri: 'audio/sfx/machine-gun-shoot.mp3', }; export default class LightMachineGunEntity extends GunEntity { public constructor(options: Partial<GunEntityOptions> = {}) { super({ ...DEFAULT_LIGHT_MACHINE_GUN_OPTIONS, ...options }); } public override shoot(): void { if (!this.parent || !this.processShoot()) return; super.shoot(); } public override getMuzzleFlashPositionRotation(): { position: Vector3Like, rotation: QuaternionLike } { return { position: { x: 0, y: 0.05, z: -1.7 }, rotation: Quaternion.fromEuler(0, 90, 0), }; } }