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hytopia

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The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.

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import { Quaternion, Vector3Like, QuaternionLike } from 'hytopia'; import GunEntity from '../GunEntity'; import type { GunEntityOptions } from '../GunEntity'; const DEFAULT_AUTO_SNIPER_OPTIONS: GunEntityOptions = { ammo: 10, damage: 50, fireRate: 1.5, heldHand: 'both', iconImageUri: 'icons/auto-sniper.png', idleAnimation: 'idle_gun_both', mlAnimation: 'shoot_gun_both', name: 'Auto Sniper', maxAmmo: 10, totalAmmo: 20, scopeZoom: 5, modelUri: 'models/items/auto-sniper.glb', modelScale: 1.3, range: 100, reloadAudioUri: 'audio/sfx/sniper-reload.mp3', reloadTimeMs: 2200, shootAudioUri: 'audio/sfx/sniper-shoot.mp3', }; export default class AutoSniperEntity extends GunEntity { public constructor(options: Partial<GunEntityOptions> = {}) { super({ ...DEFAULT_AUTO_SNIPER_OPTIONS, ...options }); } public override shoot(): void { if (!this.parent || !this.processShoot()) return; super.shoot(); } public override getMuzzleFlashPositionRotation(): { position: Vector3Like, rotation: QuaternionLike } { return { position: { x: 0, y: 0.01, z: -2.7 }, rotation: Quaternion.fromEuler(0, 90, 0), }; } }