UNPKG

hytopia

Version:

The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.

246 lines (108 loc) 2.09 kB
<!-- Do not edit this file. It is automatically generated by API Documenter. --> [Home](./index.md) &gt; [server](./server.md) &gt; [TelemetrySpanOperation](./server.telemetryspanoperation.md) ## TelemetrySpanOperation enum Performance telemetry span operation types. \*\*Category:\*\* Telemetry **Signature:** ```typescript export declare enum TelemetrySpanOperation ``` ## Enumeration Members <table><thead><tr><th> Member </th><th> Value </th><th> Description </th></tr></thead> <tbody><tr><td> BUILD\_PACKETS </td><td> `"build_packets"` </td><td> </td></tr> <tr><td> ENTITIES\_EMIT\_UPDATES </td><td> `"entities_emit_updates"` </td><td> </td></tr> <tr><td> ENTITIES\_TICK </td><td> `"entities_tick"` </td><td> </td></tr> <tr><td> NETWORK\_SYNCHRONIZE </td><td> `"network_synchronize"` </td><td> </td></tr> <tr><td> NETWORK\_SYNCHRONIZE\_CLEANUP </td><td> `"network_synchronize_cleanup"` </td><td> </td></tr> <tr><td> PHYSICS\_CLEANUP </td><td> `"physics_cleanup"` </td><td> </td></tr> <tr><td> PHYSICS\_STEP </td><td> `"physics_step"` </td><td> </td></tr> <tr><td> SEND\_ALL\_PACKETS </td><td> `"send_all_packets"` </td><td> </td></tr> <tr><td> SEND\_PACKETS </td><td> `"send_packets"` </td><td> </td></tr> <tr><td> SERIALIZE\_FREE\_BUFFERS </td><td> `"serialize_free_buffers"` </td><td> </td></tr> <tr><td> SERIALIZE\_PACKETS </td><td> `"serialize_packets"` </td><td> </td></tr> <tr><td> SERIALIZE\_PACKETS\_ENCODE </td><td> `"serialize_packets_encode"` </td><td> </td></tr> <tr><td> SIMULATION\_STEP </td><td> `"simulation_step"` </td><td> </td></tr> <tr><td> TICKER\_TICK </td><td> `"ticker_tick"` </td><td> </td></tr> <tr><td> WORLD\_TICK </td><td> `"world_tick"` </td><td> </td></tr> </tbody></table>