hytopia
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The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.
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[Home](./index.md) > [server](./server.md) > [TelemetrySpanOperation](./server.telemetryspanoperation.md)
## TelemetrySpanOperation enum
Performance telemetry span operation types.
\*\*Category:\*\* Telemetry
**Signature:**
```typescript
export declare enum TelemetrySpanOperation
```
## Enumeration Members
<table><thead><tr><th>
Member
</th><th>
Value
</th><th>
Description
</th></tr></thead>
<tbody><tr><td>
BUILD\_PACKETS
</td><td>
`"build_packets"`
</td><td>
</td></tr>
<tr><td>
ENTITIES\_EMIT\_UPDATES
</td><td>
`"entities_emit_updates"`
</td><td>
</td></tr>
<tr><td>
ENTITIES\_TICK
</td><td>
`"entities_tick"`
</td><td>
</td></tr>
<tr><td>
NETWORK\_SYNCHRONIZE
</td><td>
`"network_synchronize"`
</td><td>
</td></tr>
<tr><td>
NETWORK\_SYNCHRONIZE\_CLEANUP
</td><td>
`"network_synchronize_cleanup"`
</td><td>
</td></tr>
<tr><td>
PHYSICS\_CLEANUP
</td><td>
`"physics_cleanup"`
</td><td>
</td></tr>
<tr><td>
PHYSICS\_STEP
</td><td>
`"physics_step"`
</td><td>
</td></tr>
<tr><td>
SEND\_ALL\_PACKETS
</td><td>
`"send_all_packets"`
</td><td>
</td></tr>
<tr><td>
SEND\_PACKETS
</td><td>
`"send_packets"`
</td><td>
</td></tr>
<tr><td>
SERIALIZE\_FREE\_BUFFERS
</td><td>
`"serialize_free_buffers"`
</td><td>
</td></tr>
<tr><td>
SERIALIZE\_PACKETS
</td><td>
`"serialize_packets"`
</td><td>
</td></tr>
<tr><td>
SERIALIZE\_PACKETS\_ENCODE
</td><td>
`"serialize_packets_encode"`
</td><td>
</td></tr>
<tr><td>
SIMULATION\_STEP
</td><td>
`"simulation_step"`
</td><td>
</td></tr>
<tr><td>
TICKER\_TICK
</td><td>
`"ticker_tick"`
</td><td>
</td></tr>
<tr><td>
WORLD\_TICK
</td><td>
`"world_tick"`
</td><td>
</td></tr>
</tbody></table>