hytopia
Version:
The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.
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[Home](./index.md) > [server](./server.md) > [RigidBody](./server.rigidbody.md) > [setNextKinematicPosition](./server.rigidbody.setnextkinematicposition.md)
## RigidBody.setNextKinematicPosition() method
Sets the next kinematic position of the rigid body.
Use for: kinematic bodies driven by explicit position each tick. Do NOT use for: dynamic bodies; use forces or velocity instead.
**Signature:**
```typescript
setNextKinematicPosition(nextKinematicPosition: Vector3Like): void;
```
## Parameters
<table><thead><tr><th>
Parameter
</th><th>
Type
</th><th>
Description
</th></tr></thead>
<tbody><tr><td>
nextKinematicPosition
</td><td>
[Vector3Like](./server.vector3like.md)
</td><td>
The next kinematic position of the rigid body.
\*\*Requires:\*\* Rigid body must be kinematic.
\*\*Category:\*\* Physics
</td></tr>
</tbody></table>
**Returns:**
void