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hytopia

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The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.

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<!-- Do not edit this file. It is automatically generated by API Documenter. --> [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerUI](./server.playerui.md) &gt; [lockPointer](./server.playerui.lockpointer.md) ## PlayerUI.lockPointer() method Locks or unlocks the player's mouse pointer on desktop. Use for: controlling when mouse input is captured. Do NOT use for: mobile devices (pointer lock has no effect). **Signature:** ```typescript lockPointer(lock: boolean): void; ``` ## Parameters <table><thead><tr><th> Parameter </th><th> Type </th><th> Description </th></tr></thead> <tbody><tr><td> lock </td><td> boolean </td><td> True to lock the pointer, false to unlock it. \*\*Requires:\*\* Player must be in a world. \*\*Side effects:\*\* Emits `PlayerUIEvent.LOCK_POINTER`<!-- -->. \*\*Category:\*\* Players </td></tr> </tbody></table> **Returns:** void ## Remarks If unlocked, the player cannot use in-game mouse inputs until it is locked again.