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hytopia

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The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.

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<!-- Do not edit this file. It is automatically generated by API Documenter. --> [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerEvent](./server.playerevent.md) ## PlayerEvent enum Event types a Player can emit. See `PlayerEventPayloads` for the payloads. \*\*Category:\*\* Events **Signature:** ```typescript export declare enum PlayerEvent ``` ## Enumeration Members <table><thead><tr><th> Member </th><th> Value </th><th> Description </th></tr></thead> <tbody><tr><td> CHAT\_MESSAGE\_SEND </td><td> `"PLAYER.CHAT_MESSAGE_SEND"` </td><td> </td></tr> <tr><td> INTERACT </td><td> `"PLAYER.INTERACT"` </td><td> </td></tr> <tr><td> JOINED\_WORLD </td><td> `"PLAYER.JOINED_WORLD"` </td><td> </td></tr> <tr><td> LEFT\_WORLD </td><td> `"PLAYER.LEFT_WORLD"` </td><td> </td></tr> <tr><td> RECONNECTED\_WORLD </td><td> `"PLAYER.RECONNECTED_WORLD"` </td><td> </td></tr> <tr><td> REQUEST\_NOTIFICATION\_PERMISSION </td><td> `"PLAYER.REQUEST_NOTIFICATION_PERMISSION"` </td><td> </td></tr> <tr><td> REQUEST\_SYNC </td><td> `"PLAYER.REQUEST_SYNC"` </td><td> </td></tr> </tbody></table>