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hytopia

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The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.

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<!-- Do not edit this file. It is automatically generated by API Documenter. --> [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [setTargetEntity](./server.playercamera.settargetentity.md) ## PlayerCamera.setTargetEntity() method Sets the entity the camera will continuously look at. Use for: keeping the camera focused on a moving entity. **Signature:** ```typescript setTargetEntity(entity: Entity | undefined): void; ``` ## Parameters <table><thead><tr><th> Parameter </th><th> Type </th><th> Description </th></tr></thead> <tbody><tr><td> entity </td><td> [Entity](./server.entity.md) \| undefined </td><td> The entity to track, or undefined to stop tracking. \*\*Requires:\*\* Player must be in a world. \*\*Side effects:\*\* Emits `PlayerCameraEvent.SET_TRACKED_ENTITY`<!-- -->. \*\*Category:\*\* Players </td></tr> </tbody></table> **Returns:** void