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hytopia

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The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.

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<!-- Do not edit this file. It is automatically generated by API Documenter. --> [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [setAttachedToPosition](./server.playercamera.setattachedtoposition.md) ## PlayerCamera.setAttachedToPosition() method Attaches the camera to a world position. Use for: fixed cameras or cinematic shots. Do NOT use for: tracking a moving target; use `PlayerCamera.setTrackedPosition`<!-- -->. **Signature:** ```typescript setAttachedToPosition(position: Vector3Like): void; ``` ## Parameters <table><thead><tr><th> Parameter </th><th> Type </th><th> Description </th></tr></thead> <tbody><tr><td> position </td><td> [Vector3Like](./server.vector3like.md) </td><td> The position to attach the camera to. \*\*Requires:\*\* Player must be in a world. \*\*Side effects:\*\* Emits `PlayerCameraEvent.SET_ATTACHED_TO_POSITION`<!-- -->. \*\*Category:\*\* Players </td></tr> </tbody></table> **Returns:** void