hytopia
Version:
The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.
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[Home](./index.md) > [server](./server.md) > [PlayerCamera](./server.playercamera.md) > [faceEntity](./server.playercamera.faceentity.md)
## PlayerCamera.faceEntity() method
Makes the camera look at an entity once.
Use for: one-off focus moments (e.g., cutscene beats). Do NOT use for: continuous tracking; use `PlayerCamera.setTrackedEntity`<!-- -->.
**Signature:**
```typescript
faceEntity(entity: Entity): void;
```
## Parameters
<table><thead><tr><th>
Parameter
</th><th>
Type
</th><th>
Description
</th></tr></thead>
<tbody><tr><td>
entity
</td><td>
[Entity](./server.entity.md)
</td><td>
The entity to look at.
\*\*Requires:\*\* Player must be in a world.
\*\*Side effects:\*\* Emits `PlayerCameraEvent.LOOK_AT_ENTITY`<!-- -->.
\*\*Category:\*\* Players
</td></tr>
</tbody></table>
**Returns:**
void