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hytopia

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The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.

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<!-- Do not edit this file. It is automatically generated by API Documenter. --> [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [faceEntity](./server.playercamera.faceentity.md) ## PlayerCamera.faceEntity() method Makes the camera look at an entity once. Use for: one-off focus moments (e.g., cutscene beats). Do NOT use for: continuous tracking; use `PlayerCamera.setTrackedEntity`<!-- -->. **Signature:** ```typescript faceEntity(entity: Entity): void; ``` ## Parameters <table><thead><tr><th> Parameter </th><th> Type </th><th> Description </th></tr></thead> <tbody><tr><td> entity </td><td> [Entity](./server.entity.md) </td><td> The entity to look at. \*\*Requires:\*\* Player must be in a world. \*\*Side effects:\*\* Emits `PlayerCameraEvent.LOOK_AT_ENTITY`<!-- -->. \*\*Category:\*\* Players </td></tr> </tbody></table> **Returns:** void