hytopia
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The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.
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[Home](./index.md) > [server](./server.md) > [PersistenceManager](./server.persistencemanager.md) > [getGlobalData](./server.persistencemanager.getglobaldata.md)
## PersistenceManager.getGlobalData() method
Get global data from the data persistence service.
**Signature:**
```typescript
getGlobalData(key: string, maxRetries?: number): Promise<Record<string, unknown> | undefined>;
```
## Parameters
<table><thead><tr><th>
Parameter
</th><th>
Type
</th><th>
Description
</th></tr></thead>
<tbody><tr><td>
key
</td><td>
string
</td><td>
The key to get the data from.
</td></tr>
<tr><td>
maxRetries
</td><td>
number
</td><td>
_(Optional)_ The maximum number of retries to attempt in the event of failure.
</td></tr>
</tbody></table>
**Returns:**
Promise<Record<string, unknown> \| undefined>
The data from the persistence layer.
\*\*Side effects:\*\* May perform network I/O and retries.
## Remarks
\*\*Empty data:\*\* Returns `{}` if key exists but has no data.
\*\*Failure:\*\* Returns `undefined` if fetch failed after retries.