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hytopia

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The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.

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<!-- Do not edit this file. It is automatically generated by API Documenter. --> [Home](./index.md) &gt; [server](./server.md) &gt; [EntityModelNodeOverrideEvent](./server.entitymodelnodeoverrideevent.md) ## EntityModelNodeOverrideEvent enum Event types an EntityModelNodeOverride instance can emit. See `EntityModelNodeOverrideEventPayloads` for payloads. \*\*Category:\*\* Events **Signature:** ```typescript export declare enum EntityModelNodeOverrideEvent ``` ## Enumeration Members <table><thead><tr><th> Member </th><th> Value </th><th> Description </th></tr></thead> <tbody><tr><td> SET\_EMISSIVE\_COLOR </td><td> `"ENTITY_MODEL_NODE_OVERRIDE.SET_EMISSIVE_COLOR"` </td><td> </td></tr> <tr><td> SET\_EMISSIVE\_INTENSITY </td><td> `"ENTITY_MODEL_NODE_OVERRIDE.SET_EMISSIVE_INTENSITY"` </td><td> </td></tr> <tr><td> SET\_HIDDEN </td><td> `"ENTITY_MODEL_NODE_OVERRIDE.SET_HIDDEN"` </td><td> </td></tr> <tr><td> SET\_LOCAL\_POSITION </td><td> `"ENTITY_MODEL_NODE_OVERRIDE.SET_LOCAL_POSITION"` </td><td> </td></tr> <tr><td> SET\_LOCAL\_POSITION\_INTERPOLATION\_MS </td><td> `"ENTITY_MODEL_NODE_OVERRIDE.SET_LOCAL_POSITION_INTERPOLATION_MS"` </td><td> </td></tr> <tr><td> SET\_LOCAL\_ROTATION </td><td> `"ENTITY_MODEL_NODE_OVERRIDE.SET_LOCAL_ROTATION"` </td><td> </td></tr> <tr><td> SET\_LOCAL\_ROTATION\_INTERPOLATION\_MS </td><td> `"ENTITY_MODEL_NODE_OVERRIDE.SET_LOCAL_ROTATION_INTERPOLATION_MS"` </td><td> </td></tr> <tr><td> SET\_LOCAL\_SCALE </td><td> `"ENTITY_MODEL_NODE_OVERRIDE.SET_LOCAL_SCALE"` </td><td> </td></tr> <tr><td> SET\_LOCAL\_SCALE\_INTERPOLATION\_MS </td><td> `"ENTITY_MODEL_NODE_OVERRIDE.SET_LOCAL_SCALE_INTERPOLATION_MS"` </td><td> </td></tr> </tbody></table>