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hytopia

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The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.

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<!-- Do not edit this file. It is automatically generated by API Documenter. --> [Home](./index.md) &gt; [server](./server.md) &gt; [ColliderOptions](./server.collideroptions.md) ## ColliderOptions type The options for a collider. Use for: providing collider definitions when creating rigid bodies or entities. Do NOT use for: runtime changes; use `Collider` APIs instead. \*\*Category:\*\* Physics **Signature:** ```typescript export type ColliderOptions = BallColliderOptions | BlockColliderOptions | CapsuleColliderOptions | ConeColliderOptions | CylinderColliderOptions | RoundCylinderColliderOptions | TrimeshColliderOptions | VoxelsColliderOptions | WedgeColliderOptions | NoneColliderOptions; ``` **References:** [BallColliderOptions](./server.ballcollideroptions.md)<!-- -->, [BlockColliderOptions](./server.blockcollideroptions.md)<!-- -->, [CapsuleColliderOptions](./server.capsulecollideroptions.md)<!-- -->, [ConeColliderOptions](./server.conecollideroptions.md)<!-- -->, [CylinderColliderOptions](./server.cylindercollideroptions.md)<!-- -->, [RoundCylinderColliderOptions](./server.roundcylindercollideroptions.md)<!-- -->, [TrimeshColliderOptions](./server.trimeshcollideroptions.md)<!-- -->, [VoxelsColliderOptions](./server.voxelscollideroptions.md)<!-- -->, [WedgeColliderOptions](./server.wedgecollideroptions.md)<!-- -->, [NoneColliderOptions](./server.nonecollideroptions.md)