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hytopia

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The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.

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<!-- Do not edit this file. It is automatically generated by API Documenter. --> [Home](./index.md) &gt; [server](./server.md) &gt; [BlockTextureRegistry](./server.blocktextureregistry.md) &gt; [getBlockTextureMetadata](./server.blocktextureregistry.getblocktexturemetadata.md) ## BlockTextureRegistry.getBlockTextureMetadata() method Retrieves metadata for a block texture. Returns array for cubemaps (6 faces) or standard textures (1 face). **Signature:** ```typescript getBlockTextureMetadata(textureUri: string): BlockTextureMetadata[] | undefined; ``` ## Parameters <table><thead><tr><th> Parameter </th><th> Type </th><th> Description </th></tr></thead> <tbody><tr><td> textureUri </td><td> string </td><td> The URI of the texture (e.g., 'blocks/stone.png' or 'blocks/grass'). </td></tr> </tbody></table> **Returns:** [BlockTextureMetadata](./server.blocktexturemetadata.md)<!-- -->\[\] \| undefined Array of texture metadata, or undefined if not found. \*\*Requires:\*\* Atlas must be preloaded (server startup). \*\*Category:\*\* Textures